For the PLATO system.
1 to 32 players simultaneous.
After destroying [[gameid:160134 Spasim]], Jim Bowery worked with Danny Sleator to create a new version of the game requiring much more strategy, much less war and much more effort to keep planets stable. Cooperation was required to make it to the most difficult to get resources. If players could manage it, it was possible to win the game. No word if anyone ever won.
New Spasim was not nearly as popular as the old version had been. It had about half as many players as the original.
# 2006-12-18 08:17:42 -
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