Universal Videogame List - www.uvlist.net

Kingpin: Life of Crime
édité par Interplay Entertainment en 1999-06, développé par Xatrix Entertainment

Your mobster minions are usually expendable cannon fodder, but they're more useful alive.
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Tags
plate-forme: Windows
type de jeu: first-person-shooter, adventure
genre: Historique
perspective: 1st person
display: Textured polygons
langues disponibles: English
ESRB rating: M (Animated Blood and Gore, Animated Violence, Strong Language)
Re-released by SoldOut Software in 2002.

Sanguine 2008-06-11 11:13:18
Currency (buying and selling crap), talking to NPCs in two different ways (taunting or agreeing), weapon mods, your own little mob, scavenging bodies for crap (usually few extra dollars), etc. These things were rather unusual at the time.

Sanguine 2008-04-13 10:20:26
The game was apparently a mishmash of modern tech with 1930s outlook, so the tagging is somewhat inaccurate.

Sanguine 2007-10-18 22:35:14
Minimum requirements:
* 233 MHz CPU
* 64 MB RAM
* OpenGL graphics card

For the squeamish, the game installer gives the option to disable blood&gore and explicit language.

Sanguine 2007-10-17 20:49:23

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Authors:
Drew Markham (original concept; designer; director; voice dialog; voice actor)
Sherman Archibald (programmer; audio engineer)
Rafael Paiz (lead programmer)
Barry Dempsey (CG supervisor; animation director)
Michael 'Maxx' Kaufman (art director)
Dan Koppel (technical lead; senior level designer)
Mal Blackwell (senior level designer)
Ryan Feltrin (programmer: A.I., effects)
Corky Lehmkuhl (character artist; character designer)
Jason Hoover (senior animator; senior modeler)
Joseph Aurili (senior programmer)
Claire Praderie-Markham (artist)
Viktor Antonov (artist)
Aaron Barber (level designer)
Richard Farrelly (level designer)
Alex Mayberry (level designer)
Amit Doron (lead character animator; motion capture)
Dominique Drozdz (animator)
Robert Duffy (additional tools programming)
Tim Wright (additional tools programming)
Alexander Malmberg (additional tools programming)
Gerry Tyra (3D character animation tools programming)
SA Technology (3D character animation tools programming)
Mark Rubin (3D character animation tools programming)
Gary Bradfield (sound designer; foley artist)
Cypress Hill (music)
B-Real (music; voice actor)
DJ Muggs (music; voice actor)
Sen Dog (music; voice actor)
Bobo (music; voice actor)
Tasia Valenza (voice actor)
Zeena Wild (voice actor)
Brian Simpson (motion capture actor and stuntman)
Shawn Wolfe (motion capture actress)


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Sanguine


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