(X-COM 2 / TFTD) published by Paul Hibbard & Pete Moreland in 1995, developed by Microprose Software
platform: MS-DOS game type: strategy turn-based genre: Science Fiction perspective: Bird's-eye display: Raster languages available: English
Minimum requirements:
* MS-DOS 5.0
* 386 33 MHz CPU
* 520 kB free conventional memory
* 4 MB free RAM (3 MB free)
* VGA display
Recommended:
* 486 50 MHz CPU
* SVGA display Sanguine 2007-10-15 22:34:36
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Authors: Stephen Goss (game design, intro sequence)
Annette Bell (programming)
Bill Barna (programming)
Nick Thompson (programming)
Scott Johnston (additional programming)
Julian & Nick Gollop (original game engine)
Drew Northcott (graphics, intro sequence)
Guy Jeffries (graphics)
Martin Severn (graphics)
Martin Smillie (graphics)
Matthew Knott (graphics, art liaison, maps)
Greg Shill (intro sequence)
Nick Cook (intro sequence, additional art)
John Broomhall (original music)
Andrew Parton (sound design and programming)
Allister Brimble (sound effects design)
Marc Curtis (maps)
Amanda Roberts (maps, additional art)
Andrew Williams (maps)
Richard Bakewell (maps)
Jason Avent (maps)
Terry Greer (additional art)
Paul Ayliffe (additional art)
Edward Garnier (additional art)
Justin Manning (additional art)
Paul Struss (additional art)
Andrew Wawrowski (additional writing)

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