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The Legend of Zelda: Ocarina of Time
(Ura Zelda / Legend of Zelda: Ocarina of Time: Master Quest)
published by Nintendo in 2002, developed by EAD Software Development Group 3, running on GameCube
type: action/reflex, role-play
genre: Fantasy
perspective: 3rd person push-scroll
hardware: progressive scan  
display: raster
player options: single player
languages: eng, jpn
user score: 4/5
user flags: 1 3 2 3

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Ura Zelda was originally a 64DD game (Nintendo 64 Disk Drive), but the game was canceled due to the poor sales of the system.
This entry is for the complete Ocarina of Time and Ura Zelda collection. Ura Zelda is called Ocarina of Time: Master Quest in this package. The Master Quest differs by using harder dungeons and not following the same rules (ie: cows in Jabu-Jabu). Both are presented in 640x480 resolution instead of the original 320×240, and both are compatible with 640x480p progressive scan mode (Hold the B button when turning on the GameCube). While the resolution is double, object textures are not. Also included are sneak peeks at Wind Waker, Four Swords Adventures, F-Zero, 1080° Avalanche, Wario World, and Metroid Prime.

Deku shrubs are pretty timid and a variety of attacks will make them surrender. But the quickest ammo free solution is one ground pounding swing with the Megaton Hammer

Zerothis - # 2003-10-10 01:27:33 - edit article

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