published by Ultimate Play The Game in 1984
Number of votes: 16 Rank: 4.1Click stars to vote this gameTags platform: ZX Spectrum game type: adventure, platformer perspective: bird's-eye (isometric) display: Raster
Released in December along with `Underworld` as part of Ultimate's Christmas 1984 software lineup, this received a coveted `Crash Smash` by the now defunct Spectrum magazine and wowed the gaming press and public with the since much imitated isometric 3D perspective.
Knightlore was actually ready months before its Christmas release date but was kept back as the Stampers decided that the gaming public were just not ready for it! 2003-03-15 14:54:34
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Authors: Chris Stamper (?),
Tim Stamper (?)

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