Osman
a.k.a. Cannon Dancer
type: beat 'em up
setting: Future
perspective: side view
player options: single player
languages: eng jpn
setting: Future
perspective: side view
player options: single player
languages: eng jpn
4/5
Personal review
A platform shoot-em-up that doesn't just 'borrow heavily' from Capcom's 1989 classic, "Strider", it blatently steals from it. The player controls a 'Cannon Dancer' called Kirrin : a highly acrobatic hero who is also a skilled martial arts fighter. Kirrin must jump and fight his way over a number of colourful, intricately-rendered levels in his bid to defeat the enemy forces. In addition to the many power-ups that are availble to strengthen Kirrin's attacks (with each power-up indicated by a colour change to Kirrin's costume), the player is armed with three 'Magic' attacks per life, which work in a similar fashion to those of Sega's "Shinobi".
The Strider-esque gameplay is, if anything, an improvement over the illustrious game upon which it is based. As well as the mandatory improved graphics, understandable given the six years that seperates the two games, OSman's level design is hugely inventive and offers more variety than Strider's stages.
This game is often compared to "Strider", and the main reason for that being because in the early 90's several Capcom employees went to Mitchell including Isuke, the original Game Planner for Capcom's "Strider". He is credited as the sole designer for Cannon Dancer which is why the two games are so similar.
# 2009-07-26 13:46:59
The Strider-esque gameplay is, if anything, an improvement over the illustrious game upon which it is based. As well as the mandatory improved graphics, understandable given the six years that seperates the two games, OSman's level design is hugely inventive and offers more variety than Strider's stages.
This game is often compared to "Strider", and the main reason for that being because in the early 90's several Capcom employees went to Mitchell including Isuke, the original Game Planner for Capcom's "Strider". He is credited as the sole designer for Cannon Dancer which is why the two games are so similar.
# 2009-07-26 13:46:59
Technical specs
Authors / Staff
design
Ava (object design)Isuke (design)K.Nozawa (stage design)K.Tatsu (object design)Kuro (object design)Mazin (object design)Milk Tea (stage design)N.N (object design)Ojiji (object design)Otasuke-P (object design)Q.B.B. (stage design)Stily-Stilie (stage design)Tsukahira Ryu (object design)Utata Kiyoshi (object design)n.a.
music)Tags (4)
historical
hardware
software
Contributors (4)
AndreaD
teran01
Sanguine
uvlbot-1
teran01
Sanguine
uvlbot-1