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Quake 4
published by Activision / 1C Company in 2005-10-18, developed by Raven Software / id Software

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Tags
alienplanet
aliens
cpremoved
cybernetics
cyborgs
directx9
gore
idtech4
mediaindrive
milesss
militantprotagonist
openal
opengl
punkbuster
robots
safedisc
serialkey
strogg
widescreen
platform: Windows
game type: first-Person-Shooter
genre: Science Fiction Horror
perspective: 1st person
display: Textured polygons
Multiplayer: LAN Internet
languages available: Czech English French German Italian Polish Russian Spanish
ESRB rating: M (Blood and Gore, Intense Violence, Strong Language)
cp removed - this also removed the need for the DVD to be in drive.

Sanguine 2008-05-13 22:47:54
Minimum:
* Windows 2000 or XP
* Pentium IV 2.0 GHz or Athlon XP 2000+ CPU
* 512 MB RAM
* 4X DVD-ROM drive
* 2.8 GB free HD space
* DX9-compatible 16-bit sound card
* mouse
* keyboard
* 64 MB VRAM
* Radeon 9700 or GeForce 3 series GPU

Sanguine 2008-05-13 21:33:20
Special Edition comes with:
* Quake II and its expansions Reckoning and Ground Zero
* "Making Of" feature

Sanguine 2007-11-13 02:32:14
In a desperate war for Earth's survival against an unrelenting alien enemy, the only way to defeat them is to become one of them.

Earth is under siege by the Strogg, a barbaric alien race moving through the universe consuming, recycling and annihilating any civilization in their path. In a desperate attempt to survive, an armada of Earth's finest warriors is sent to take the battle to the Strogg home planet.

You are Matthew Kane, an elite member of Rhino Squad and Earth's valiant invasion force. Fight alone, with your squad, or in hover tanks and mechanized walkers as you engage in a heroic mission to the heart of the Strogg war machine. Battle through early missions as a deadly marine, then after your capture, as a marine-turned-Strogg with enhanced abilities and the power to turn the tide of the war.

Built on ID Software's revolutionary DOOM 3 technology, QUAKE 4 also features fast-paced multiplayer competition modeled after the speed, feel, and style of QUAKE III Arena.

Raven - 2007-11-12 00:22:16 - official description - source
Quake 4 is the first game to utilize id Software's revolutionary DOOM 3 technology. In the game, you are Matthew Kane, an elite member of Rhino Squad and Earth's valiant invasion force. Fight alone, with your squad, and in hover tanks and mechanized walkers as you engage in a heroic mission into the heart of the Strogg war machine. But, in this epic war between worlds, the only way to defeat the Strogg is to become one of them. Battle through early missions as a deadly marine, then after your capture as a marine-turned-Strogg with enhanced abilities and the power to turn the tide of the war.

2005-10-24 23:08:26 - 1 reply

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Authors:
[Raven Software]
Jim Hughes (lead designer)

Bob Love (writer)

Bobby Duncanson (motion capture lead)
Jerry Ashworth (motion capture)

Zachary Quarles (audio lead)
Kevin Schilder (audio lead)

Fred Hooper (assistant lead artist)
Djordje Cakovan (artist)
Derrick Hammond (artist)
Kim Lathrop (artist)
Caryn Law (artist)
Simon Mills (artist)
Nichol Norman (artist)
Isaac Owens (artist)
Kurt Richards (artist)
Paul Richards (artist)
Arnie Swekel (artist)
Andrew Trabbold (artist)
Matt Vainio (artist)

Michael Pleva (assistant lead animator)
Michael Egnew (animator)
David Gulisano (animator)
Nick Maggiore (animator)

Ken Banks (level designer)
Matt Breit (level designer)
Roger Cordes (level designer)
Robert Bettenberg (level designer)
Chad Bordwell (level designer)
Ford Dye (level designer)
Mike Majernik (level designer)
Scott McNutt (level designer)
Corey Peters (level designer)
Michael Renner (level designer)
Andrew Weldon (level designer)
Patrick Williams (level designer)

Rick Johnson (lead programmer)
Jeff Newquist (lead programmer)
Aaron Bahr (programmer)
Gretchen Carlson (programmer)
Bryan Dube (programmer)
Jeff Dischler (programmer)
David Dynerman (programmer)
Michael Ekberg (programmer)
Michael Chang Gummelt (programmer)
Dwight Luetscher (programmer)
James Monroe (programmer)
Nathan Rausch (programmer)
Aurelio Reis (programmer)
Allison Salmon (programmer)
John J. Scott (programmer)
Jim Shepard (programmer)
James Singer (programmer)
Anthony Whitaker (programmer)
Marcus Whitlock (programmer)

Chris Vrenna (theme music producer)
Clint Walsh (theme music composer)

Peter Stormare (voice actor: Strauss)
Charles Napier (voice actor: Harper)
Michael Gannon (voice actor: Voss)
Dave Earnest (voice actor: Rhodes)
Khary Payton (voice actor: Bidwell, Announcer)
Danny Cooksey (voice actor: Anderson)
Andre Sogliuzzo (voice actor: Cortez)
Dimitri Diatchenko (voice actor: Sledge)
Greg Eagles (voice actor: Morris)
Kat Cressida (voice actor: computer, pilot VO)
Phil La Marr (voice actor: marines)
Steven Jay Blum (voice actor: )
Wally Wingert (voice actor: marines)
Andre Ware (voice actor: marines)
Margaret Tang (voice casting; voice directing)
Womb Music (voice casting; voice directing)
Rik Schaffer (voiceover recording, editing and post)
Womb Music (voiceover recording, editing and post)

[id Software: doom3 engine and assistance]
Christian Antkow (sound designer)
Mal Blackwell (designer)
Jerry Keehan (designer)
Kenneth Scott (artist)
Jan Paul van Waveren (programmer)
Timothee Besset (programmer)
Robert Duffy (programmer)


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