Unknown publisher in 2005, developed by Heather Kelley
 Where do I start? Seriously, i'm asking.
Awaiting 5 votes. Click stars to vote this gameTags platform: Nintendo DS game type: edutainment perspective: bird's-eye side view fixed camera display: Raster Prototype
languages available: Other
Although it's true Heather Kelley works for Ubisoft, Lapis was her own project for the Montreal Game Summit 2005 Design Challenge (which she won). Otherwise the game wasn't released by anyone. Sanguine 2007-11-10 02:10:26Makes <b>extensive</b> use of the DS' touchscreen and audio input.
Make the cute bunny happy and she flies. You can do this by talking to her, singing, humming, kissing the mic, and tickling, tapping, petting and generally touching different parts of her in different ways and in different combinations. Every bunny is different, and their mood can change. Targeted for an very young audience, but its fun for all ages. Zerothis - 2006-11-17 01:57:08 Related sites: Play the Concet Demo now with Virtools Web Player Official Homepage Press Release/Lapis the game design challenge presentation
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Authors: Heather Kelley

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