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Automata
Unknown publisher in 1992-03






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platform: Atari ATW800
game type: edutainment
display: Raster
The official Description:
An implementation of a learning automata game on a distributed memory message-passing reconfigurable multiprocessor with 128 Transputers is presented. The game is played using a conjugate exchange process in order to transform the maximal price point into the Nash point. The game was implemented in Occam2 with Virtual Channel Router (VCR), a router developed at the University of Southampton.

Uhm, its probably more fun than it sounds.

Zerothis - 2006-12-19 22:40:14

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Authors:
Franciszek Seredynski
João Paulo Kitajima
Brigitte Plateau


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