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Dawn of War – Dark Crusade
(Warhammer 40,000: Dawn of War: Dark Crusade)
published by THQ in 2006-10-06, developed by Relic Entertainment

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Tags
platform: Windows
game type: action/reflex, strategy
genre: Tie-In, Fantasy, Science Fiction
perspective: bird's-eye
display: Textured polygons
Multiplayer: LAN Internet
languages available: English
ESRB rating: M (Blood and Gore, Violence)
Minimum:
* Windows 2000 or XP
* 2 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB free HD space

Recommended:
* 2.4 GHz Pentium IV or equivalent CPU

Sanguine 2008-04-02 15:15:31
Deep under the central desert of Kronus, a vast honeycomb of skull-lined tunnels and funereal chambers house the awakening mass of the Necron plague. Eons ago, these were the boulevards and squares of a great necropolis built to house the bones of the races who had fallen to the Necron purge, and ultimately for the Necron themselves to retire to. Over the millions of years, sand and rock had covered it all until ill-fated excavations awoke the deathless again. Play any of seven races, striving for control over Kronus. Take other races' strongholds by winning challenging battles on various maps individually associated with the respective Strongholds.

* New playable races, each with individual features
* Brand new Single Player Campaign experience, playable by all seven races
* Non-linear game-play: conquer an entire planet in the way you choose
* Watch a unique, non-linear story unfold from your race's perspective
* Customise and manage a persistent army as you sweep across the planet
* Customise the appearance and abilities of your commander unit as he grows in power and influence
* Discover the dark secrets of a planet shrouded in mystery.

Relic - 2007-06-01 19:15:10 - official description - source


Sanguine 2007-05-12 19:12:11
Stand-alone expansion to Dawn of War and Winter Assault, but having DoW or WA unlocks the races that were introduced in them, otherwise the player is limited to play only as Necron and Tau which are the new races in this expansion. The computer plays with all the rest regardless of this unlocking.

The expansion took a different approach and instead of giving new campaigns to complete, the player was given a Risk-style overworld which to conquer as the player sees fit and unique albeit short storyline for each of the races.

Sanguine 2007-05-01 01:00:00

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Authors:
Inon Zur (music)


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Sanguine


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