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StarCraft II
(StarCraft 2 / SC2)
Unknown publisher in 2008, developed by Blizzard

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Tags
battle.net
directx10
directx9
havokphysics
indevelopment
leveleditor
mecha
starcraft
transformation
platform: Windows
game type: strategy
genre: Science Fiction
perspective: Bird's-eye
display: Textured polygons
Multiplayer: LAN Internet
languages available: English
Apparently SC2 will have non-linear gameplay with user selected missions and some other things.

There's a possibility that SC2 will contain in-game advertising.

Sanguine 2007-08-04 11:16:37
Articles at IGN, about...
... Gameplay balance
... Art design
... New units
... Panel discussions

You also might want to look at...
... Videos
... Screenshots

Sanguine 2007-05-20 12:07:49
StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival.

Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.

Features:

* Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
* Three completely distinct races: Protoss, Terran, and Zerg
* New units and gameplay mechanics further distinguish each race
* Groundbreaking single-player "story-mode" campaign
* Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
* Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
* Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience

Blizzard - 2007-05-19 11:14:12 - official description - source - 1 reply

Related site:
Official website

Post an anonymous comment / review about this game.

Authors:
Dustin Browder (lead designer)
Samwise Didier (senior art director)
Rob McNaughton (lead technical artist)


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