M.U.L.E.
a.k.a. MULE
published by in 1983, developed by , running on Atari 400/800
M.U.L.E. image.
type: manag./econ., simulation
genre: Science Fiction
display: raster
player options: single player
relations: 1 found
user score: 4.4/5

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Tags
Video game
3ormoreplayers
Culture
weakhumans
Authors
  • Daniel Bunten/Danielle Bunten Berry (developer/main designer),
  • Bill Bunten (designer/play-testing logistics),
  • Jim Rushing (Programmer),
  • Alan Watson (Graphics),
  • Ray Glover (Sounds/Music)
  • Requires 48k. 1 player, 2 players. 3 players, or 4 players simultaneous competitive. Uses joysticks. 3 or 4 players require 4 port machines (400/800). A hacked/pirate version of this game allows players to use two joysticks and the keyboard (3 players on 2 port machines or 2 players on 1 port machines). M.U.L.E. stands for Multiple Use Labor Element. Players manufacture, buy, and sell robotic M.U.L.E.s in this Sci-Fi economy simulator.
    Trip Hawkins (of EA) wanted Dani's Cartels and Cutthroats game but SSI wouldn't sell. Dani had formed Ozark Softscape at this point. Hawkins had to settle for Dani's promise to deliver something better; she did.
    M.U.L.E has been called the most pirated game ever.
    In 1993 Dani created a Genesis version that reached Alpha stage. She was asked to 'add guns and bombs (or something similar)' to 'bring it up to date' but was 'unable to comply'. If we all keep asking her nicely she might let us see the Genesis version some day.

    EA wanted this games to be titled 'Moguls from Mars'.
    # 2006-09-13 21:15:21 - edit article

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