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ShadowCaster
(Shadow Caster)
published by Origin in 1993, developed by Raven Software

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Tags
platform: MS-DOS
game type: action/reflex, adventure, role-play
genre: Fantasy
perspective: 1st person
display: Raster
languages available: English
The project was started in 1992 and used an engine by Carmack that predates the old Doom engine. Unlike Doom, ShadowCaster had jumping and other movement options available.

Sanguine 2007-11-11 23:32:49
You are Kirt, last survivor of a noble race of shape-shifters. The furious pace never falters as you fly, swim and run through indoor and outdoor environments including dungeons, caverns, castles, mines, volcanoes and aquatic caves. You alter shape at will, with each of six forms unleashing new powers and revealing new vulnerabilities in your quest to find and destroy the murderer of your people.

Raven - 2007-11-11 23:31:20 - official description - source
Directly from the game box:

In Shadow Caster you have the ultimate power - morph at will into six shapes to aid in your quest against evil. Fly, swim and run through caverns, castles, mines and underwater caves - relentless combat awaits you at every turn. Features the most outstanding 3D art ever seen in any point-of-view game.

2003-06-11 14:00:57

Related site:
ShadowCaster at Raven Software

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teran01 - Sanguine


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