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Champions of Krynn
published by SSI / WizardWorks in 1990, developed by SSI Special Projects Group / Westwood Associates

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Tags
platform: MS-DOS
game type: role-play, turn-based
genre: Tie-In, Fantasy
perspective: 1st person bird's-eye
display: Raster
languages available: English
The first chapter in The Dragonlance Epic. Originally published on disks by Strategic Simulations, later published on CD-ROM by WizardWorks.

2003-09-18 23:43:56

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Authors:
SSI Special Projects Group (Game Creation),
Victor Penman (Project Manager/Developer),
Russ Brown (IBM Programming),
Scot Bayless (IBM Programming/Music/Sound Effects),
Paul Murray (Commodore 64/Apple II Programming),
Jim Jennings (Commodore 64/Apple II Programming),
Westwood Associates (Commodore 64 Programming),
Norm Koger (Amiga Programming),
Dave Shelly (Authored Encounters:Overland/Neraka/Kernen/Solamnic Tomb/Ogre Base),
Mike Mancuso (Authored Encounters: Throtl/Gargath/Jelek/Sanction), Ken Humphries (Authored Encounter: Southern Outpost),
Tom Wahl (Art Director/Music/Sound Effects),
Fred Butts (Artist: 3D Walls/3D Sprites/Overland Map/Large Graphics),
Mark Johnson (Artist: 3D Monsters),
Cyrus Lum (Artist: Combat Pictures/Large Graphics),
Susan Manley (Artist: 3D Portraits/Large Graphics),
Laura Bowen (Artist: Amiga Conversions),
John Halbleib (Music/Sound Effects), Dave Warhol (Music/Sound Effects),
Electronic Arts (IBM Music Driver), Rick Wilson (Playtesting/Documentation),
Rick White (Playtesting),
Don McClure (Playtesting), Mike Bench (Playtesting),
Cliff Mann (Playtesting),
Eric Flom (Playtesting),
Cyrus G. Harris (Playtesting),
Grame Bayless (Outsource Playtesting),
Roland Gustafsson (Customized Apple DOS),
Pat Andreas (Special Thanks),
Peter Gascoyne from Louis Saekow Design (Art/Graphic Design/Desktop Publishing),
David Boudreau from Louis Saekow Design (Art/Graphic Design/Desktop Publishing),
Kirk Nichols from Louis Saekow Design (Pre-press Production),
Ray Garcia from Louis Saekow Design (Pre-press Production),
Muller Printing Company (Printing)


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