Universal Videogame List - www.uvlist.net

Stonekeep
published by Interplay in 1995-11-08, developed by Interplay Productions

Number of votes: 7 Rank: 5
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Tags
platform: MS-DOS
game type: adventure, puzzle, role-play
genre: Fantasy
perspective: 1st person
display: Raster
languages available: English
The scan of the box art is flawed only because my scanner can't really scan the hologram on it (I'm not sure any scanner can). You can see this rainbowy thing behind and around the front skeleton and another skeleton in the rainbow, but in reality it should be silvery/chrome-white and the second skeleton barely visible.

Sanguine 2007-08-13 09:30:09
Immerse yourself in an epic experience more powerful and realistic than anything you've imagined. Using innovative new technology, Stonekeep draws you into its dark reaches so completely you'll forget it's just a game. Your feet will walk the ancient corridors. Your hands will wield weapons of metal and magic. You'll battle disembodied foes, rescue your allies from evil, liberate a massive dragon from bondage and discover an experience more realistic than anything you've ever imagined. Step into the mystery of Stonekeep and begin a quest through dark corridors, treacherous sewers and subterranean realms of faeries, magic and the living dead. You'll discover a world where darkness reigns and where you become part of a detailed story line that unfolds to your commands. Defeat evil, reclaim your immortal soul and experience the adventure that is Stonekeep.

Concentrate on the experience, not the computer

* An epic production, Stonekeep is the result of nearly 30 man-years for a dedicated team of producers, designers, programmers, artists and other professionals.
* Hollywood special effects, state-of-the art sound effects and music, expert scriptwriting and stunning live action cinematic sequences... Stonekeep is an experience like nothing you have ever seen.
* 3-D rendered dungeons and creatures combine with live actors and amazing special effects to produce a game play environment of unparalled realism.
* Full-Screen graphics let you truly feel the full intensity of your quest. Without distracting menus and icons, you can conctentrate on the experience, not the keyboard.
* An intelligent Diary accompanies you in your travels, automatically mapping where you've been, the characters you've encountered and important clues you may have heard.
* Includes the first chapter in the Stonekeep saga - Thera Awakening, a limited edition hardbound novella from Steve Jackson and David Pulver.

Box blurb - 2007-07-31 18:51:54 - official description
The game came bundled with a small novella, Thera Awakening, coauthored by Steve Jackson and David Pulver.

Sanguine 2007-04-30 14:55:58

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Authors:
Spencer Kipe (art director)
Christian Taylor (designer)
Brian Luzietti (music)
Michael Bernstein (programmer)
Chris Christensen (programmer)
Jim Gardner (programmer)
Nick Kesting (programmer)
Peter Oliphant (programmer)
Jayesh J. Patel (programmer)
John Philip Britt (programmer)
Jesse Reynolds (programmer)
LoQuan Seh (programmer)
Kevin W. Bass (programmer)
Cheryl Austin (2D graphic artists)
Leonard Boyarsky (2D graphic artists)
Spencer Kipe (2D graphic artists)
David A. Mosher (2D graphic artists)
Arlene C. Somers (2D graphic artists)
Charles H. H. Weidman III (2D graphic artists)
Helena Wickberg (2D graphic artists)
Jason D. Anderson (3D rendering artists)
Kevin Beardslee (3D rendering artists)
Anthony Bowren (3D rendering artists)


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Sanguine



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