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Star Raiders
published by Atari in 1979

Number of votes: 16 Rank: 3.8
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Tags
platform: Atari 400/800
game type: action/reflex, shooter, simulation, flight
genre: Science Fiction, 3D
perspective: 1st person fixed camera
display: Raster
8k cartridge comes in 2 common variations ©1980 (plain and "Star Raiders" labels).
The very first 3D space shooter game. It included multiple enemy types, starbases, damage control, and various viewing modes. Your objective was to hyper-jump between sectors in the galaxy to attack enemy Zylon ships before they have the chance to destroy your friendly starbases. A classic!

Trivia:
Doug Neubauer was a chip designer at Atari, not a game programmer. He created Star Raiders in his spare time and never received compensation or official credit for the additional work.
The positions of all moving objects, including explosions and up to 64 particle debris are fully calculated in 3D
DN wanted to include sub maps, planet landings, surface strafing and a trench shootout (Star Wars style) but ran out of memory.
DN would eventually create a sequel, Solaris, that included everything but the 3D explosions. Most agree that it was a vast improvement over the still impressive original dispite the 2600's inferior specifications.

Zerothis - 2003-10-15 00:26:31

Post an anonymous comment / review about this game.

Authors:
Doug Neubauer (programmer)


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