| ---dupe: fictional universe--- | | | | 0 games |
| A moon (Natural satellite) | Includes any natural satellite as location, not just Earth's moon. |  | 1979 / 2011 | 105 games |
| Acre, Israel | Includes the city of Acre as a location. |  | 2007 / 2008 | 3 games |
| Africa (Dark Continent) | All or at least a significant portion of the story takes place on the African continent. |  | 1982 / 2012 | 172 games |
| Airport (Airstrip;Airfield) | Features an area dedicated to the landing and taking off of aerodynamic-flight vehicles to. |  | 1984 / 2011 | 18 games |
| Alabama, USA | Includes the state of Alabama as location. | | | 0 games |
| Alaska, USA | Includes the state of Alaska as location. |  | 1986 / 2009 | 2 games |
| Alcatraz (Escape-proof prison)[alcatraz island] | Features a prison that's officially impossible to escape from with zero escapees so far. Often the protagonist becomes the first to ever escape from there. |  | 1992 / 2009 | 9 games |
| Alcatraz Island, California, USA (The Rock) | Includes Alcatraz Island (located within sight of San Fransisco) as a location. |  | 1984 / 1997 | 7 games |
| Alien locales | Any locations that try to deliver a sense of this-is-not-on-Earth. | | | 0 games |
| Alien planet (Alien world) | Takes place on a world that resembles little if at all of our Earth. |  | 1981 / 2011 | 86 games |
| Altered reality (Distorted reality) | Somewhere, along the line, you encounter a place that has its laws of physics or other natural features warped beyond reality. |  | 1999 / 2011 | 11 games |
| Animate environment | Environments have noticeable movement here and there, regardless if this has any purpose. |  | 2000 / 2008 | 5 games |
| Animate world (Cartoon world) | A setting where every conceivable object has a tendency to be a person or otherwise alive, from mailboxes to cars to trees. |  | 1993 / 1994 | 2 games |
| Antarctica (South Pole) | All or at least a significant portion of the story takes place on the continent of Antarctica (the region around south pole). |  | 1983 / 2011 | 23 games |
| Anti-magic zones (Null magic zones) | Areas that for one reason or another prevent magic from being used within them. |  | 1995 / 2000 | 3 games |
| Apartment building (Block of flats;Tenement) | A significant portion of the story is spent in an apartment building. |  | 1990 / 2011 | 33 games |
| Arabia (Arabistan;Arabian subcontinent;Arabian peninsula) | Includes the region of Arabian peninsula as a location. |  | 1986 / 2010 | 10 games |
| Archaeological sites | | | | 0 games |
| Archaic Earth | A fictional representatin of Earth in the distant past. |  | 1981 / 2010 | 121 games |
| Archeonlaan | | | | 0 games |
| Archipelago | Includes an archipelago, a chain or cluster of islands, as a location. |  | 2004 / 2011 | 5 games |
| Arctic circle (North Pole) | Takes place in the Arctic circle region of the Earth (or contextually in the 10° isotherm); for the whole game or at least a significant portion of it |  | 2006 / 2012 | 4 games |
| Arda (Middle-earth)[Middle Earth] | The world on which the stories of Lord of the Rings, Silmarillion, The Hobbit and others took place in. |  | 1982 / 2011 | 79 games |
| Ardania | A fantasy world setting originally by Cyberlore for Majesty series. |  | 2000 / 2012 | 13 games |
| Ardennes | A region that stretches from Belgium to Luxembourg to France. |  | 1981 / 1983 | 3 games |
| Ardennes Region, Belgium | | | | 0 games |
| Area 51 | Involves the urban myths of Area 51, the location itself or incidents related to it. |  | 1995 / 2007 | 19 games |
| Arizona, USA | Includes the state of Arizona as location. |  | 1989 / 2011 | 17 games |
| Arkansas, USA | Includes the state of Arkansas as location. |  | 1997 / 2009 | 4 games |
| Artificial biosphere (Closed ecological system;CES) | Includes an artificial closed ecosystem as location. |  | 1999 / 2005 | 3 games |
| Asia | All or at least a significant portion of the story takes place on the Asian continent. |  | 1982 / 2012 | 270 games |
| Austin, Texas, USA | Includes city of Austin as a location | | | 1 games |
| Autumnal setting (Fall setting) | |  | 1993 / 2011 | 28 games |
| Avalon | Includes the mythical island of Avalon as a location or otherwise features it as prominent plot element. | | | 0 games |
| Barcelona, Spain | Includes the city of Barcelona as a location. |  | 1987 / 2010 | 8 games |
| Bathroom (Restroom;Loo) | Includes at least one bathroom as a location. |  | 1996 / 2011 | 19 games |
| Boreal setting (Boreal climate;Subarctic climate;Taiga) | Includes boreal climate setting. Characterized by corniferous trees (especially evergreens) and relatively lush flora. |  | 2004 / 2011 | 5 games |
| Boston, Massachusetts, USA | Includes the city of Boston as a location |  | 1985 / 2009 | 28 games |
| Brazil | Takes place on the country of Brazil; for the whole game or at least a significant portion of it |  | 1993 / 2009 | 5 games |
| Bridge[bridges] | A significant time is spent on or under one or more bridges. |  | 1984 / 2011 | 28 games |
| Brothel (Bordello) | |  | 2002 / 2011 | 13 games |
| Bunker | |  | 2010 / 2012 | 7 games |
| Busy environment (Distracting environment) | The surroundings are alive with activity, small and large, that distracts the player from what is important. Regardless if the distraction is intentional or not. | | | 0 games |
| Cairo, Egypt | Includes the city of Cairo as a location. |  | 2003 / 2012 | 7 games |
| California, U.S. | Includes the state of California as location. |  | 1979 / 2011 | 49 games |
| Callisto | Includes Jupiter's moon, Callisto, as a location. |  | 1983 / 2007 | 12 games |
| Camp | A temporary outdoor accommodation usually composed of one or more tents. | | | 0 games |
| Canada | Parliamentary democratic monarchical common wealth of 10 provinces & 3 territories occupying most of the northern half of North America. |  | 1988 / 2009 | 6 games |
| Canyon (Gorge)[valley] | Includes a canyon as a location, a valley lined with steep (usually rocky) walls. |  | 1982 / 2012 | 64 games |
| Caribbean | Includes the Caribbean islands and/or Caribbean sea as a location. |  | 1980 / 2012 | 33 games |
| Carnival (Funfair) | Features any kind of carnival. |  | 1994 / 2010 | 9 games |
| Cemetery (Graveyard;Burial grounds;Catacomb;Crypt) | Includes any kind of cemetery as location. |  | 1983 / 2012 | 126 games |
| Chicago, Illinois, USA | Includes the city of Chicago as a location. |  | 1987 / 2010 | 13 games |
| Chichen Itza | | | | 1 games |
| Chinatown | "a section of an urban area with a large number of Chinese residents, usually outside of Greater China." --Wikipedia |  | 2004 / 2010 | 9 games |
| Circus | |  | 1981 / 2002 | 27 games |
| City: Menden, Germany | A 3rd century AD onward settlement that's alternately been ruled by many outside authorities between periods of independence as long as 400 years. | | | 0 games |
| City: Seoul, Korea (Seoul Special City;서울 특별시;서울 特別市) | Capital of South Korea. Formally capitol of Korea, The Korean Empire, & the Baekje Kingdom (18 BC). |  | 1988 / 2005 | 5 games |
| City: West Berlin, Germany | | | | 0 games |
| Cliff (Cliffside) | Features one ore more cliffs as a location. |  | 1988 / 2010 | 11 games |
| Collapsing structure (Sinking structure) | Includes a structure that's collapsing or otherwise being destroyed as a location. |  | 1986 / 2010 | 8 games |
| Colony | |  | 2005 / 2011 | 2 games |
| Colorado, USA | Includes the state of Colorado as location. |  | 2006 / 2010 | 4 games |
| Connecticut, USA | Includes the state of Connecticut as location. | | | 0 games |
| Construction area (Work zone) | Includes locations that are in middle of being constructed. | | 2008 / 2009 | 4 games |
| Construction site | A place where a structure is being built serves as a location. |  | 1981 / 2011 | 44 games |
| Dallas, Texas, USA | Includes Dallas as a location. | | | 4 games |
| Damascus, Syria | Includes the city of Damascus as a location. |  | 2007 / 2008 | 3 games |
| Dark Sun D&D campaign setting | Dark Sun places the players in the ravaged world of Athas where good majority of the known world is covered either by desert or the silt sea. |  | 1993 / 1996 | 6 games |
| Daytona Beach, Florida, USA | Includes city of Daytona Beach as a location | | | 1 games |
| Delaware, USA | Includes the state of Delaware as location. | | | 1 games |
| Delhi, India | Includes the city of Delhi as a location. | | | 0 games |
| Derelict (Ghost ship)[ghostship] | Features a derelict ship or space craft as a location. Possibly having gained new occupants since being abandoned or haunted by the undead. |  | 1992 / 2011 | 24 games |
| Derelict graveyard (Ship graveyard) | A graveyard of derelicts: ships, spacecraft, or other vehicles. |  | 2000 / 2008 | 5 games |
| Dimensional breach (Dimensional convergence;Dimensional invasion;Hell on Earth) | For some inexplicable reason two or more dimensions have decided to exist simultaneously at the same place. Usually involves alien flora, fauna and other things to be sighted, protagonist may have doubts on their sanity, and so on. |  | 2004 / 2009 | 15 games |
| Dol Guldur | Sauron's stronghold in Mirkwood | | | 0 games |
| Dragonlance D&D campaign setting | Set on the planet of Krynn, on the continent of Ansalon or Taladas. |  | 1988 / 1992 | 40 games (6 characters) |
| Dream world (Imaginary world) | All or a portion of the game takes place in a dream world or similar place. |  | 1986 / 2011 | 62 games |
| Dry climate (Arid climate) | Includes dry climate setting. |  | 1979 / 2012 | 77 games |
| Eberron D&D campaign setting | A darker pulp-noir setting (published in 2004) focused on the continent, Khorvaire, devastated by prior wars. Combines D&D with slightly advanced yet magic based technology. |  | 2005 / 2006 | 2 games |
| Ecozones (Terrestrial ecozones;Biogeographic realms) | | | | 0 games |
| Egypt | All or significant part of the story takes place in Egypt. |  | 1983 / 2012 | 69 games |
| England | Includes England (part of Great Britain) as a location. |  | 1982 / 2011 | 42 games (17 characters) |
| Estonia | Includes Estonia as a location. |  | 2003 / 2009 | 2 games |
| Ether (Aether) | A non-place somewhere (e.g. between dimensions). Often characterized by lack of any planet or other large firmament, but contains small islands, or even artificial structures, floating in a starry ocean without sun or moon. |  | 1994 / 2007 | 7 games |
| Eureka, California, USA | Includes the city of Eureka as a location |  | 1980 / 2008 | 17 games |
| Europa | Includes Jupiter's moon Europa as location. |  | 1995 / 2002 | 15 games |
| Europe | All or at least a significant portion of the story takes place on the European continent. |  | 1980 / 2012 | 343 games |
| Excavation (Archaeological site)[dig site] | Includes an archaeological site of any sort. |  | 1992 / 2012 | 14 games |
| Factory | Includes a factory or similar manufacturing facility as location. |  | 2000 / 2011 | 12 games |
| Fantastic Earth | |  | 1981 / 2012 | 208 games |
| Fantasy World setting (Constructed World setting) | |  | 1982 / 2012 | 181 games |
| Farm | Includes a farm, agricultural or livestock, as a location. |  | 2006 / 2010 | 7 games |
| Fictional city | Takes place in a fictional city on Earth. |  | 1979 / 2011 | 45 games |
| Fictional location | Set in some made-up location on Earth. |  | 1991 / 2012 | 78 games |
| Fictional universe (Constructed universe;Earthless universe)[no Earth] | The story takes place in a fictional world or universe in which Earth does not, will not and has not existed anywhere. |  | 1986 / 2013 | 188 games |
| Flat world | Takes place on a flat world, as the planet Earth was believed to be before its round shape was established to be true. |  | 1992 / 2010 | 29 games |
| Flood (Flooded area;Flood zone) | Includes a flooded location. |  | 1982 / 2012 | 33 games |
| Florida, USA | Includes the USA state of Florida as a location. |  | 1990 / 2009 | 6 games |
| Fog (Mist) | |  | 1999 / 2010 | 17 games |
| Fomalhaut star system (Alpha Piscis Austrini) | Includes the Fomalhaut star system (the star is visible from Earth in the Piscis constellation) as a location. |  | 1993 / 2003 | 7 games |
| Forest (Woodland;Woods) | An area dense with trees. |  | 1978 / 2012 | 522 games |
| Forgotten Realms D&D campaign setting | D&D campaign setting most commonly played out on its continent of Faerûn, on the planet of Abeir-Toril. |  | 1988 / 2011 | 88 games (24 characters) |
| France | All or part of the story takes place in France. |  | 1976 / 2011 | 102 games |
| Frontier (Border) | A region at the edges of something resembling civilization or safety. |  | 1999 / 2009 | 6 games |
| Future Earth | A fictional representation of Earth in distant future, where recognizing it as Earth has become difficult. |  | 1983 / 2009 | 82 games |
| Ganymede | Includes Jupiter's largest moon, Ganymede, as a location. |  | 1990 / 2011 | 11 games |
| Garden (Botanical garden) | |  | 2008 / 2010 | 2 games |
| Georgia | Includes the country of Georgia as a location. |  | 2002 / 2009 | 6 games |
| Georgia, USA | Includes the US state known as Georgia as a location. |  | 1990 / 2010 | 4 games |
| Germany (Deutschland) | All or part of the game takes places in Germany. |  | 1982 / 2012 | 58 games |
| Ghost town (Ghost city) | A recently abandoned town, city, or similar habitat. Often with many things still fully operational. | | | 0 games |
| Gion District, Kyoto, Japan | Includes the Gion district of the city of Kyoto, in the Kyoto Prefecture of Japan. | | | 0 games |
| Glorantha | Set in the fictional world of Glorantha. | | | 2 games |
| Great Britain (United Kingdom;UK;GB) | Includes the UK as location. |  | 1983 / 2011 | 110 games |
| Greece | All or significant part of the story takes place in Greece. |  | 1986 / 2011 | 20 games |
| Greenland | Includes Greenland as location. |  | 2007 / 2011 | 8 games |
| Habitats | | | | 0 games |
| Hangar | |  | 2000 / 2011 | 5 games |
| Hawaii, USA (Hawaiian Islands, USA) | Includes Hawaii or the Hawaiian Islands as a location |  | 1987 / 2009 | 5 games |
| Heavy weather | |  | 2005 / 2010 | 10 games |
| Hell | Includes Hell or equivalent location. |  | 1982 / 2011 | 67 games |
| Hero school (Hero academy) | There's a school or similar institution for heroes. | | | 2 games |
| Hideout | A location meant for hiding, usually one of many. Commonly thieves, bandits, revolutionaries, and other outlaws have several of these to hide, gather, and plan their activities. |  | 2005 / 2011 | 10 games |
| Hill land (Hill country;Hilly region) | Includes any location with notably large number of somewhat small hills that can be relatively quickly traversed. |  | 1995 / 2011 | 51 games |
| Hive | Includes a hive or hive-like location. |  | 1995 / 2010 | 13 games |
| Hollow world (Hollow Earth;Hollow planet) | Takes place in a world that's hollow from the inside, often with all action on the internal "surface" rather than the external, with the "sun" being the planet's core rather than a star the planet orbits. |  | 1995 / 2010 | 4 games |
| Hollywood district of Los Angeles, California, USA | Includes Hollywood as a location. |  | 1987 / 2004 | 5 games |
| Hong Kong (香港) | Includes the Hong Kong Special Administrative Region as a location. |  | 1986 / 2002 | 10 games |
| Hospital | Includes a hospital as a location. |  | 1997 / 2012 | 34 games |
| Hotel (Inn;Hostel;Motel) | Includes any type of hotel-style establishment - that rents lodging and possibly other services to their customers - as location. |  | 1998 / 2011 | 31 games |
| House | A significant portion of the story is spent in one or more regular houses. |  | 1982 / 2012 | 22 games |
| Houston, Texas, USA | Includes city of Houston as a location | | | 1 games |
| Humid[wet] | Includes any humid climate setting. |  | 2000 / 2010 | 19 games |
| Iceland | | | | 2 games |
| Idaho | Includes the state of Idaho as location. | | | 1 games |
| Illinois, USA | Includes the state of Illinois as location. | | | 0 games |
| Immaterial realm | Includes a place that is not physical, although it may be indistinguishable from physical place simply by its appearance. | | | 1 games |
| In the belly of a whale | All or part of the game takes place inside some creature. |  | 1984 / 2011 | 30 games |
| India | Includes India as a location. |  | 1985 / 2009 | 25 games |
| Indian Ocean | Features the Indian Ocean as a location, including any islands or structures there and any craft traveling in the general area of it. |  | 1989 / 2008 | 2 games |
| Indiana, USA | Includes the state of Indiana as location. | | | 0 games |
| Indoors | Most or all of the story is spent indoors or similar conditions with limited visibility and movement options. |  | 1986 / 2011 | 129 games |
| Industrial setting | Includes industrial areas and structures, such as factories, power plants, or construction zones as location. |  | 1990 / 2012 | 81 games |
| Insane asylum (Psychiatric hospital;Mental ward)[Lunatic Asylum] | Includes a facility to house, contain, or provide care for mentally ill patients. |  | 1998 / 2011 | 7 games |
| Io | Incldues Jupiter's moon Io as location. |  | 1984 / 2011 | 12 games |
| Iowa, USA | Includes the state of Iowa as location. |  | 1994 / 1998 | 3 games |
| Iran (ایران) | Includes Iran (formally Persia) as a location. |  | 2004 / 2010 | 4 games |
| Island (Isle;Islet) | Includes one or more islands as location. |  | 1981 / 2012 | 197 games |
| Isolated habitat | All or part of the story takes places in an isolated habitat of one sort of another. |  | 1993 / 2012 | 27 games |
| Israel (יִשְרָאֵל;إسرائيل) | Significant portion of the game is spent in Israel. |  | 2002 / 2012 | 3 games |
| Italy | Includes Italy as a location. |  | 1989 / 2011 | 33 games |
| Ivalice (イヴァリース) | Set in the fictional world of Ivalice, created by Yasumi Matsuno. |  | 1997 / 2007 | 8 games |
| Jerusalem, Israel | Includes the city of Jerusalem as a location. |  | 2002 / 2012 | 7 games |
| Jilemnice, Czech Republic (Starkenbach) | Includes the city of Jilemnice as a location. Home town of Ales Vodsedalek, Jakub Hlava, Lukas Hlava, and Jan Weiss. | | | 0 games |
| Jungle setting | |  | 1982 / 2012 | 51 games |
| Jupiter | Includes Jupiter as a location, however unlikely that is. |  | 1993 / 2011 | 10 games |
| Karacha, Kyrgyzstan | Includes the village of Karacha in the Jalal-Abad Province of Kyrgyzstan as a location. | | | 0 games |
| Keep (Fortress;Castle) | All or part of the story takes place in a keep or similar protective structure. |  | 1978 / 2012 | 215 games |
| Kentucky, USA | Includes the state of Kentucky as location. |  | 1976 / 2009 | 6 games |
| Korea (한국,조선) | Includes Korea as a location. |  | 1988 / 2011 | 14 games |
| Kuwait | |  | 1992 / 2009 | 2 games |
| Kyoto City, Kyoto, Japan | Includes the City of Kyoto, Japan as a location. | | | 0 games |
| Kyrgyzstan (Кыргызстан) | Includes the country of Kyrgyzstan as a location. | | | 0 games |
| Laboratory | |  | 2005 / 2012 | 16 games |
| Labyrinth | Includes a labyrinth as a location. |  | 1978 / 2007 | 19 games |
| Las Vegas, Nevada, USA | Includes the city of Las Vegas as a location. |  | 1985 / 2011 | 17 games |
| Lively environment | The environments have large amount of activity from creatures large and small, regardless if these can be interacted with. | | | 0 games |
| Location: Aircraft | All or part of the story takes place on any kind of aircraft. |  | 1984 / 2012 | 22 games |
| London, United Kingdom | Includes the city of London as a location. |  | 1985 / 2010 | 41 games |
| Los Angeles, California, USA | Includes the city of Los Angeles as a location |  | 1980 / 2011 | 59 games |
| Lost City | A city that was once prosperous until it was abandoned for some reason with the location lost, and so forth. |  | 1989 / 2009 | 11 games |
| Lost land | | | | 0 games |
| Lost Lands | |  | 1985 / 2001 | 9 games |
| Louisiana, USA | Includes the state of Louisiana as location. |  | 2003 / 2009 | 4 games |
| Low gravity environment | Includes locations where the effects of gravity have been greatly reduced. |  | 2010 / 2011 | 4 games |
| Maine, USA | Includes the state of Maine as location. | | | 0 games |
| Mainland China (Continental China;Chinese mainland) | All or part of the story takes place in China. |  | 1982 / 2011 | 93 games |
| Mall (Shopping mall) | A large enclosed shopping center. |  | 1990 / 2010 | 12 games |
| Mansion | Includes a mansion or similar large dwelling as location. |  | 1981 / 2012 | 69 games |
| Mars | Takes place on the planet Mars; for the whole game or at least a significant portion of it. | | | 0 games |
| Mars (Red Planet) | Includes the planet Mars of Sol star system as location. |  | 1981 / 2011 | 95 games |
| Maryland, USA | Includes the state of Maryland as location. |  | 1992 / 2009 | 2 games |
| Massachusetts, USA | Includes the state of Massachusetts as location. |  | 1985 / 2009 | 5 games |
| Mercury | Takes place on the planet Mercury; for the whole game or at least a significant portion of it. |  | 1997 / 2011 | 9 games |
| Mexico | All or part of the story takes place in Mexico. |  | 1984 / 2010 | 14 games |
| Michigan, USA | Includes the state of Michigan as location. | | | 0 games |
| Midkemia | A fantasy world popularized by Raymond E. Feist's Riftwar Cycle. |  | 1993 / 1998 | 2 games (1 characters) |
| Military base (Military installation) | |  | 1997 / 2012 | 22 games |
| Mine | Includes a mine as location. |  | 1983 / 2012 | 97 games |
| Minnesota, USA | Includes the state of Minnesota as location. | | | 1 games |
| Mirkwood | A great forest in Middle-Earth. Home of Thranduil's elves. | | | 0 games |
| Mirror world | A world that's an altered, even twisted, version of the world it mirrors. |  | 2004 / 2011 | 7 games |
| Mississippi, USA | Includes the state of Mississippi as location. |  | 2009 / 2011 | 2 games |
| Missouri | Includes the state of Idaho as location. | | | 1 games |
| Montana, USA | Includes the state of Montana as location. | | | 0 games |
| Moscow, Russia (Москва) | Includes the city of Moscow as a location. |  | 1981 / 2012 | 20 games |
| Mountain | Includes mountain or mountains as a location and not just scenery. |  | 1981 / 2012 | 83 games |
| Mountainrange | | | | 0 games |
| Multiple worlds (Multiple worlds) | The story takes place on more than one world. |  | 1987 / 2011 | 25 games |
| Multiverse (Meta-universe;Metaverse) | The depicted story takes place in a multiverse. |  | 1993 / 2012 | 19 games |
| Museum | Includes a museum or similar structure - intended for safe keeping of ancient artefacts or their likenesses - as location. |  | 1984 / 2012 | 74 games |
| Mushroom forest (Fungal forest) | Includes a forest made out of tree-sized fungi as a location. |  | 1995 / 2009 | 11 games |
| Mythical location | Includes one or more mythical or similar location. |  | 1984 / 2008 | 16 games |
| Natural cave (Cavern) | Includes one or more natural cave as a location. |  | 1980 / 2012 | 105 games |
| Nazca Lines | References to the series of ancient geoglyphs located in the Nazca Desert of Peru, known as Nazca Lines. |  | 1982 / 2008 | 21 games |
| Near East (Middle East) | Takes place in The Near East region, a region that covers a large chunk of West Asia as well as Egypt from North Africa. |  | 1992 / 2012 | 13 games |
| Nebraska | Includes the state of Nebraska as location. | | | 1 games |
| Neptune | Takes place on the planet Neptune; for the whole game or at least a significant portion of it. |  | 1986 / 2011 | 11 games |
| Nevada, USA | Includes the state of Nevada as location. |  | 1985 / 2010 | 4 games |
| New England | Includes the region of New England of United States as a location. |  | 2003 / 2009 | 14 games |
| New Hampshire, USA | Includes the state of New Hampshire as location. | | | 0 games |
| New Jersey, USA | Includes the state of New Jersey as location. | | | 0 games |
| New Orleans, Louisiana, USA | Includes the city of New Orleans as a location |  | 1993 / 2002 | 6 games |
| New York City, New York, USA | Includes the city of New York as a location |  | 1983 / 2012 | 169 games |
| New York State | Includes the state of New York as a location. |  | 1991 / 2011 | 6 games |
| Nigeria | Includes Nigeria as a location. | | | 1 games |
| Nightmare | Plot involves nightmares or includes a nightmarish dreamworld as location. |  | 1988 / 2008 | 8 games |
| North America | All or at least a significant portion of the story takes place on the North American continent. |  | 1976 / 2012 | 439 games |
| North Carolina, USA | Includes the state of North Carolina as location. |  | 1992 / 2009 | 2 games |
| North Dakota, USA | Includes the state of North Dakota as location. | | | 0 games |
| Ocean (Open sea) | Includes any open sea area as a location. |  | 1981 / 2011 | 40 games |
| Ocean world | Set in an ocean world. Land, if there's any, holds nothing interesting or is limited to small islands or is completely unknown to the player. |  | 1983 / 2010 | 26 games |
| Oceans | | | | 0 games |
| Ohio, USA | Includes the state of Ohio as location. | | | 0 games |
| Oklahoma City, Oklahoma, USA | Includes city of Oklahoma as a location | | | 3 games |
| Oklahoma, USA | Includes the state of Oklahoma as location. | | | 5 games |
| Orchard (Fruit Garden) | Trees or shrubs planted in pattern with intention of effecient harvesting. Mainly commercial. (A type farm) | | | 0 games |
| Oregon | Includes the state of Idaho as location. |  | 1985 / 2009 | 10 games |
| Orlando, Florida, USA | | | | 1 games |
| Ōsaka City, Ōsaka Prefecture Japan | Includes Ōsaka as a location. | | | 0 games |
| Other world (Other planet;Not Earth) | All or part of the story takes place on a world or planet other than Earth. |  | 1980 / 2012 | 428 games |
| Outdoors | Most or all of the story is spent outdoors with large areas without artificial movement or sight barriers. |  | 1993 / 2010 | 49 games |
| Overcast | A weather phenomena where the sky (stars, moon, etc.) is obscured by largely uniform cloud cover. |  | 1999 / 2008 | 8 games |
| Overgrowth (Overgrown locales) | Any location that is overgrown with vegetation, mainly locations one would expect to be kept clear of such. |  | 2010 / 2012 | 9 games |
| Parallel reality (Parallel dimension) | A reality that occupies the same space but is unlike ours. With events in one affecting the other. |  | 1983 / 2010 | 34 games |
| Parallel world | Includes a parallel world or worlds as location. |  | 1983 / 2011 | 36 games |
| Paris, France | Includes the city of Paris as location. |  | 1985 / 2009 | 33 games |
| Park (Urban park) | A controlled recreational nature area with usually sparse trees, several paths, benches, sometimes adorned with more interesting land formations, streams, and so forth. Some may have large grass fields. |  | 1986 / 2012 | 7 games |
| Parker, Texas, USA | Includes Parker as a location. | | | 4 games |
| Parking lot (Car lot;Car park) | Large vehicle parking locations, commonly multistory structures with gates and access to nearby malls or other buildings. |  | 2001 / 2010 | 8 games |
| Pelennor Fields | The planes before Minas Tirith where the Battle of the Pelennor Fields took place during the War of the Ring. |  | 1988 / 2009 | 11 games |
| Pennsylvania, USA | Includes the state of Pennsylvania as location. | | | 0 games |
| Persia | Includes the historical region of Persia known as the Iranian Plateau and the country of Iran in modern times. | | | 0 games |
| Persian Gulf (Arabian Gulf;The Gulf) | Takes place in the Persian Gulf. | | | 0 games |
| Peru | All or significant part of the story takes place in Peru. |  | 1984 / 2008 | 12 games |
| Philippines | Includes Philippines as a location. | | | 0 games |
| Plains (plain;grasslands;grassland;prairies;prairie;steppes) | A large open flat area or areas of relatively little vegetation are featured as a location. |  | 1984 / 2011 | 40 games |
| Planescape D&D campaign setting | |  | 1999 / 1999 | 1 games (2 characters) |
| Planet Earth (Terra) | All or part of the story takes place on Earth of the Sol star system. |  | 1976 / 2013 | 2205 games |
| Planet of Krynn | Krynn, part of the Dragonlance setting. Main continent is island surrounded Ansalon. Others: Dragon Isles, Icereach, Adlatum & subterranean Chorane |  | 1990 / 1992 | 16 games |
| Plano, Texas, USA | Includes Plano as a location. | | | 4 games |
| Plateau | | | | 1 games |
| Playa El Peligro | "The Hazardous Basin"?. A desert island off the coast of the Ica Region of Peru in South America. | | | 0 games |
| Pluto | Includes the planet Pluto of the Sol star system as location. |  | 1983 / 2011 | 8 games |
| Poland | |  | 1999 / 2012 | 5 games |
| Polar setting (Polar climate) | Includes polar climate setting. Characterized by tundras, nonexistant or sparse poorly grown trees, distinctly mossy ground as opposed to grass, and so forth. | | | 0 games |
| Portland, Oregon, USA | Includes the city of Portland as a location. | | | 3 games |
| Post-apocalypse | The story takes place in post-apocalyptic world, a world that had experienced almost complete annihilation that changed it utterly. In the aftermath of which the remaining people are trying to survive. |  | 1984 / 2013 | 294 games |
| Power plant | |  | 1997 / 2011 | 9 games |
| Puerto Rico | Includes Puerto Rico as a location. | | | 0 games |
| Quake (Earthquake) | Player experiences one or more quakes and potentially their aftershocks. |  | 1989 / 2011 | 26 games |
| Quarantine | Includes any location in quarantine for whatever reason. |  | 2009 / 2011 | 7 games |
| Quintana Roo, Mexico | Set in the state (formally a region) of Quintana Roo |  | 1984 / 2009 | 2 games |
| Race Track: Adelaide Street Circuit, Australia | Includes the Adelaide Street Circuit race track. |  | 1990 / 1994 | 2 games |
| Race Track: Atlanta Motor Speedway, Hampton, Georgia, USA (Atlanta International Raceway) | Includes Atlanta Motor Speedway as a Location. Until Talladega, Atlanta was the fastest NASCAR track with speeds exceeding 190 mph. | | | 1 games |
| Race Track: Autódromo do Estoril, Portugal 1984-1999 | The Autódromo do Estoril racing track in its 1984-1999 configuration is included as a location. |  | 1988 / 1994 | 3 games |
| Race Track: Autodromo Enzo e Dino Ferrari (Imola) | Includes the anti-clockwise Autodromo Enzo e Dino Ferrari race track in its 1981 configuration.. |  | 1986 / 1994 | 4 games |
| Race Track: Autódromo Hermanos Rodríguez, Mexico City non-oval | Includes the Autódromo Hermanos Rodríguez race track in the non-oval configuration.. |  | 1988 / 1990 | 2 games |
| Race Track: Autódromo Internacional Nelson Piquet, non-oval 1978-2005 (Jacarepaguá, Rio de Janeiro, Brazil) | Includes the non-oval section of the Jacarepaguá race track in the 1978-2005 configuration. |  | 1988 / 1990 | 2 games |
| Race track: Autódromo José Carlos Pace, Interlagos, Brazil | Includes the Autódromo José Carlos Pace race track. | | | 0 games |
| Race Track: Autodromo Nazionale Monza, Italy 1938 non-oval | Includes Autodromo Nazionale Monza's (non-oval portion) race track. |  | 1986 / 1994 | 6 games |
| Race Track: Automotodrom Grobnik, Rijeka, Croatia | Includes the Automotodrom Grobnik, race track. | | | 0 games |
| Race Track: Belle Isle Park, Detroit, Michigan, USA | Includes the Raceway on Belle Isle race track. | | | 0 games |
| Race Track: Brands Hatch (Kent, England) | Includes the Brands Hatch racetrack |  | 1986 / 1990 | 2 games |
| Race Track: Circuit de Catalunya, Barcelona, Spain | Includes the Circuit de Catalunya race track. | | | 0 games |
| Race Track: Circuit de Monaco (Monte Carlo) | Includes the ever changing Circuit de Monaco. |  | 1988 / 1994 | 3 games |
| Race Track: Circuit de Spa-Francorchamps, Belgium 1979 | Includes Circuit de Spa-Francorchamps in its post 1979 configuration. |  | 1986 / 1994 | 4 games |
| Race Track: Circuit Gilles Villeneuve, Montreal Canada 1988 configuration (Île Notre-Dame circuit) | Includes the Circuit Gilles Villeneuverace track in its 1988 configuration. |  | 1988 / 1994 | 3 games |
| Race Track: Circuit Paul Ricard, Le Castellet, France 1986 Short | Includes the Circuit Paul Ricard in its 1986 short configuration. |  | 1986 / 1994 | 5 games |
| Race Track: Circuito de Jerez, Spain 1985-1990 | Includes the Circuito de Jerez race track in its pre 1991 configuration. |  | 1986 / 1990 | 3 games |
| Race Track: Circuito del Jarama, Madrid, Spain | Includes the Circuito del Jarama race track. | | | 0 games |
| Race Track: Daytona International Speedway | Includes Daytona International Speedway as a location. A large tri-oval with up to 31° banked turns was designed for maximum spectator & driver views. |  | 1986 / 1990 | 2 games |
| Race Track: Detroit street circuit | Includes the street and highway Detroit street circuit race track. |  | 1988 / 1990 | 2 games |
| Race Track: Donington Park Circuit, Castle Donington, England | Includes the Donington Park Circuit race track. | | | 0 games |
| Race track: Fuji Speedway, Japan | Includes the Fuji Speedway race track. |  | 1982 / 2005 | 6 games |
| Race track: Hockenheimring Baden-Württemberg, Germany 1965-2001 | Includes the Hockenheimring race track in its 1965 to 2001 configurations.. |  | 1986 / 1994 | 6 games |
| Race Track: Honda Indy Toronto, Toronto, Ontario, Canada | Includes the Honda Indy Toronto street circuit race track. | | | 0 games |
| Race track: Hungaroring, Hungary | Includes the Hungaroring race track. |  | 1988 / 1990 | 2 games |
| Race Track: Laguna Seca Raceway, Monterey, California, USA | Includes the Laguna Seca Raceway race track. Also known as Mazda Raceway Laguna Seca. | | | 0 games |
| Race Track: Long Beach street circuit, Long Beach, California, USA | Includes Long Beach street circuit race track. | | | 0 games |
| Race Track: Michigan International Speedway, Brooklyn, Michigan, USA | Includes the Michigan International Speedway race track. | | | 0 games |
| Race Track: Mid-Ohio Sports Car Course, Troy Township, Ohio, USA | Includes the Mid-Ohio Sports Car Course race track. | | | 0 games |
| Race Track: Milwaukee Mile, West Allis, Wisconsin, USA | Includes the Milwaukee Mile race track. | | | 0 games |
| Race Track: Misona World Circuit, Misano, Italy | Includes the Misona World Circuit race track. Until 2006 named as Circuito Internazionale Santamonica. | | | 0 games |
| Race Track: Nazareth Speedway, Lehigh Valley, Pennsylvania, USA | Includes the Nazareth Speedway race track. | | | 0 games |
| Race Track: New Hampshire Motor Speedway, Loudon, New Hampshire, USA | Includes the New Hampshire Motor Speedway race track. | | | 0 games |
| Race track: Nürburgring, Nürburg, Germany | Includes the Nürburgring race track. | | | 0 games |
| Race Track: Österreichring, Spielberg, Austria 1977-1995 | Includes the Österreichring racetrack in its original track layout from 1977 - 1995. | | | 0 games |
| Race Track: Phoenix International Raceway, Avondale, Arizona, USA | Includes the Phoenix International Raceway race track. | | | 0 games |
| Race Track: Portland International Raceway, Portland, Oregon, USA | Includes the Portland International Raceway race track. | | | 0 games |
| Race Track: Road America, Elkhart Lake, Wisconsin, USA | Includes the Road America race track. | | | 0 games |
| Race Track: Salzburgring, Salzburg, Austria | Includes the Salzburgring race track. | | | 0 games |
| Race Track: Scandianavian Raceway, Anderstorp, Sweden | Includes the Scandianavian Raceway race track. | | | 0 games |
| Race Track: Silverstone, England 1975-1986 | Includes the Silverstone race track in its 1975 to 1986 configuration. |  | 1986 / 1994 | 5 games |
| Race Track: Surfers Paradise Street Circuit, Queensland, Australia | Includes the Surfers Paradise Street Circuit race track. | | | 0 games |
| Race Track: Suzuka International Racing Course full circut (鈴鹿サーキット;Suzuka Circuit) | Includes the Suzuka Circuit (鈴鹿サーキット) race track. |  | 1987 / 1990 | 3 games |
| Race Track: Talladega Super Speedway | Includes Talladega Super Speedway as a location. A racetrack designed to be so fast that there are no cars or drivers for it yet. | | | 1 games |
| Race Track: TT Circuit Assen, Assen, Netherlands | Includes the TT Circuit Assen race track. | | | 0 games |
| Race tracks | | | | 0 games |
| Rail yard (Railroad yard;Train yard;Classification yard;Marshalling yard) | Includes a rail yard or similar facility as location. |  | 1997 / 2012 | 14 games |
| Railway (Rail track;Railroad track) | A significant time is spent on or in the vicinity of railway tracks otherwise than on a train or similar vehicle. |  | 1989 / 2012 | 13 games |
| Rain | Rain is either a constant or (somewhat) frequent weather condition the player encounters. |  | 1993 / 2012 | 54 games |
| Rapid | A rapid is a section of a river where the river bed has a relatively steep gradient causing an increase in water velocity and turbulence. A rapid is a hydrological feature between a run (a smoothly flowing part of a stream) and a cascade. A rapid is cha | | | 1 games |
| Ravenloft D&D campaign setting | A Gothic horror setting based on apprehension & fear. The player's goal is not to succumb to the dark powers of The Demiplane of Dread. |  | 1994 / 1997 | 5 games |
| Real world | |  | 1980 / 2011 | 129 games |
| Red-light district | |  | 1996 / 2012 | 12 games |
| Refinery (Distillery) | Includes any kind of facility meant to reprocess materials into purer forms as a location. |  | 2010 / 2011 | 6 games |
| Religious structures | | | | 0 games |
| Research facility (Research station) | Includes any kind of research facility as location. |  | 1988 / 2012 | 89 games |
| Resort | |  | 2011 / 2012 | 7 games |
| Respublica Romana (Roman Republic) | Takes place during The Roman Republic from its founding date (508 BC by tradition) until its shift to autocratic rule (The Roman Empire) in 27 BC. | | | 0 games |
| Restaurant (Pub;Tavern) | Features any restaurant type location. |  | 2005 / 2011 | 6 games |
| Rhode Island, USA | Includes the state of Rhode Island, as location. | | | 0 games |
| Rigel | The solar system of Rigel or planet(s) therein. Rigel is a binary star system that can be seen with the eye from Earth in Orion constellation. | | | 1 games |
| Rio de Janeiro, Brazil | Includes the city of Rio de Janeiro as a location. | | | 0 games |
| River | Features natural or artificial rivers as locations. |  | 1981 / 2012 | 101 games |
| Rooftops | All or part of the story takes place on rooftops. |  | 2000 / 2012 | 42 games |
| Rough terrain (Rugged terrain) | |  | 1999 / 2006 | 2 games |
| Ruined world | Depicts a world hardly capable of sustaining life, riddled with ruins, devastated landscapes, and so forth. |  | 1988 / 2011 | 25 games |
| Ruins | Includes ruins of some larger structure or collection of structures (such as a city or town) as location. Also any structures that seem to be falling apart regardless of their current active usage. |  | 1985 / 2012 | 377 games |
| Rural setting (Farmlands;Countryside) | Includes a location in any rural area, farmlands, or similar sparsely populated lands. |  | 1984 / 2012 | 89 games |
| Russia | Includes Russia as a location. |  | 1985 / 2012 | 53 games |
| Saint Petersburg, Russia (Санкт-Петербург) | Includes the city of Saint Petersburg as a location. | | | 0 games |
| San Diego, California, USA | Includes the city of San Diego as a location |  | 1980 / 2008 | 17 games |
| San Francisco, California, USA | Includes city of San Fransisco as a location |  | 1980 / 2008 | 52 games |
| San Luis Obispo, California, USA | Includes the city of San Luis Obispo as a location |  | 1980 / 2008 | 17 games |
| Santa Barbara, California, USA | Includes the city of Santa Barbara as a location |  | 1980 / 2008 | 17 games |
| Saturn | Includes the planet Saturn of the Sol star system as location. |  | 1983 / 2011 | 9 games |
| Savage Frontier of the Forgotten Realms | A region east of the Sword Coast and west of the Silver Marches, though not as savage as its name would imply. |  | 1991 / 1992 | 5 games |
| School | Includes a school of any kind (elementary, college, university, etc.) as location. |  | 1984 / 2012 | 79 games |
| Scrapyard (Junkyard) | All or part of the story takes place on a scrapyard. |  | 2003 / 2012 | 14 games |
| Seattle, Washington, USA | Includes the city of Seattle as a location. |  | 1993 / 2009 | 6 games |
| Secret facility | Takes place in any kind of secret facility. |  | 1995 / 2012 | 52 games |
| Settings | The broadest terms that describe where a story takes place. | | | 0 games |
| Sewers | Includes sewers or similar structures as a location. |  | 1984 / 2012 | 98 games |
| Sex industry | Depicts sex industry to a certain degree (besides prostitutes). |  | 1999 / 2012 | 15 games |
| Shallow water | |  | 1985 / 2012 | 118 games |
| Shanghai, China (上海;Shànghǎi) | Most populous city of People's Republic of China, found in the middle of the east coast. |  | 2010 / 2011 | 6 games |
| Sharpsburg, Maryland, USA | | | | 1 games |
| Shattered world | |  | 2000 / 2011 | 6 games |
| Shell world | |  | 1999 / 2010 | 2 games |
| Shifting locale (Reconfiguring locale;Re-arranging locale) | Includes a locale, usually a dungeon or a labyrinth or such, that changes shape occasionally. |  | 1981 / 2009 | 11 games |
| Shore (Waterfront;Coast) | |  | 1985 / 2010 | 39 games |
| Slaughterhouse | |  | 2001 / 2011 | 8 games |
| Slums | |  | 2003 / 2011 | 7 games |
| Smolensk, Russia | A town on the Dnieper River near Moscow that has been destroy many times in war due to its location on the way to Moscow. | | | 1 games |
| South America | All or at least a significant portion of the story takes place on the South American continent. |  | 1982 / 2012 | 43 games |
| South Carolina, USA | Includes the state of South Carolina as location. | | | 0 games |
| South Dakota, USA | Includes the state of South Dakota as location. | | | 0 games |
| Soviet Union (USSR;Union of Soviet Socialist Republics;Союз Советских Социалистических Республик;Soyuz Sovetskikh Sotsialisticheskikh Respublik;CCCP;SSSR) | A single party socialist state existent 1922–1991. Associated with Russia, the most populous country within. One of the Cold War superpowers. |  | 1989 / 2013 | 10 games |
| Space (Deep space) | All or part of the story takes place in (deep) space. Either as is, on some form of a vessel, or artificial structure (such as a space station). |  | 1977 / 2012 | 645 games |
| Space colony | Includes a space colony as a location. |  | 1994 / 1997 | 3 games |
| Spacecraft [starship;spaceship] | All or part of the story takes place on a spacecraft, but not necessarily ever traveling with it or otherwise controlling it. |  | 1982 / 2012 | 89 games |
| Spaceport (Starport;Cosmodrome) | Includes a spaceport or similar facility. |  | 1994 / 2011 | 9 games |
| Spain | Includes Spain as a alocation. |  | 1987 / 2010 | 19 games |
| Spelljammer D&D campaign setting | A campaign setting for the Dungeons & Dragons role-playing game that tied the different worlds in Prime Material together without the use of game material from Planescape.
Practically speaking Spelljammer was sword and sorcery in space. |  | 1992 / 1993 | 2 games |
| Spinning levels (Spinning game world) | All or some levels or the whole game world spins around. |  | 1991 / 2010 | 6 games |
| State of Jefferson, USA | Includes the state of State of Jefferson as location. |  | 1980 / 2008 | 19 games |
| Static environment | The environments are largely static with no movement, as if everything had frozen solid. | | | 0 games |
| Subterranean forest | A forest or similar large vegetation that should only grow above ground with help of sun, rain, etc. |  | 1994 / 2011 | 6 games |
| Subterranean realm | Not simply subterranean locale but a vast network of tunnels, caverns and such underground. |  | 1991 / 2011 | 22 games |
| Subterranean setting (Underground setting) | All or part of the story takes place in a subterranean environment. |  | 1980 / 2012 | 616 games |
| Subtropic setting (Subtropic climate) | Includes subtropical climate setting. Characterized by tropical-like flora but otherwise much more similar to temperate climate, including even arid environments. Oases, (sub)tropical beaches with palm trees, and such are the stereotypical environments. |  | 1995 / 2012 | 13 games |
| Suburb | A residential area with large number of detached houses with their own yards and so forth. |  | 2003 / 2010 | 3 games |
| Subway tunnels (Metro tunnels;Railway tunnels) | Includes subway station, tunnels and/or any vehicles in these as location. |  | 1995 / 2011 | 51 games |
| Summery (Summer setting) | |  | 1990 / 2012 | 47 games |
| Swaying levels (Tilting levels) | Some or all levels sway about. | | | 0 games |
| Taiwan (臺灣;台灣;Táiwān;Republic of China) | Includes Taiwan as a location, an island nation surrounded by mainland China, Philippines and Japan. |  | 1994 / 2010 | 6 games |
| Temperate climate (Mesothermal climate) | Includes temperate climate setting. |  | 2003 / 2009 | 6 games |
| Temple[Cathedral;Church;Mosque;Synagogue] | Includes a temple of any faith as location, or temple-like structure. |  | 1991 / 2012 | 59 games |
| Tennessee, USA | Includes the state of Tennessee as location. |  | 1992 / 2009 | 2 games |
| Terminal (Port;Station) | Includes a terminal or similar as a location. |  | 2000 / 2011 | 7 games |
| Texas, USA | Includes the state of Texas as location. |  | 1984 / 2009 | 9 games |
| Thailand | Includes Thailand as a location. |  | 1987 / 2008 | 4 games |
| The Black Forest, Germany (Schwarzwald;Silva Nigra) | Baden-Württemberg's Densely wooded mountain range, southwest Germany, famous for thick growth of trees, wood carvings, fasnet, & foods like ham & cake |  | 2002 / 2010 | 2 games |
| The uncharted (The unexplored)[uncharted regions;unexplored regions] | Usually a vast expanse of "nothing" where no-one has officially gone and come back to tell about it. The regions beyond the "known world". | | | 0 games |
| Theatre[theater] | |  | 1996 / 2009 | 5 games |
| Thick vegetation | Abundant vegetation, brush and long grass, providing simple but efficient cover for both the player character and their opponents. |  | 2008 / 2010 | 13 games |
| Tight corridors (Narrow tunnels) | Includes any kind of narrow passageways, either natural or artificial, where one has so little space they can't go around anyone else in them without extreme discomfort. Commonly air ducts, maintenance shafts or trench tunnels. |  | 2007 / 2010 | 13 games |
| Titan | Includes Saturn's moon, Titan, as a location. |  | 2001 / 2002 | 6 games |
| Tokyo, Japan | Includes the Tokyo metropolis area as location, which covers the Tokyo City and Tokyo prefecture. |  | 1996 / 2012 | 18 games |
| Train location | | | | 0 games |
| Traproom (Quarantined room) | Includes one or more locations where the player is locked in a room where they either have to fight off a horde of monsters or struggle against time to solve one or more problems to escape before dying. |  | 1986 / 2011 | 45 games |
| Treetop town (Treetop city) | A permanent habitat built high above ground in (gigantic) trees, often connecting individual trees with skybridges. |  | 1997 / 2009 | 15 games |
| Triton | Includes Neptune's moon, Triton, as a location. |  | 2001 / 2002 | 4 games |
| Tropical setting (Tropical climate;Megathermal climate) | Includes tropical climate setting. Characterized by abundant and colorful flora and fauna, high average temperature and humidity, and so forth. Rainforests and jungles are the stereotypical environments. |  | 1982 / 2012 | 222 games |
| Tunnels | |  | 1995 / 2010 | 28 games |
| Tuscon, Arizona, USA | The city of Tuscon is included as a location. | | | 1 games |
| Ukraine | All or significant portion of the story takes place in Ukraine. |  | 1981 / 2009 | 8 games |
| Undefined setting (Vague location) | The setting is undefined or extremely vague. |  | 1997 / 2009 | 7 games |
| Underwater (Undersea;Aquatic) | All or part of the story takes place in underwater environment, either as is or in a vessel or some structure. |  | 1974 / 2012 | 181 games |
| Unibiome world (Single biome planet) | Takes place on one or more worlds that are made out of singular biomes, or otherwise features them more or less prominently. |  | 1993 / 2009 | 13 games |
| Uranus | Includes the planet Mars of Sol star system as location. |  | 2001 / 2011 | 8 games |
| Utah, USA | Includes the state of Utah as location. | | | 0 games |
| Vague location | The exact location is hard to pinpoint due to insufficient information, such as providing location name that is used in multitude of places within the confines of any other indicators. | | | 0 games |
| Vancouver, British Columbia, Canada | Includes the city of Vancouver as a location. | | | 1 games |
| Venezuela | | | | 5 games |
| Venus | Takes place on the planet Venus; for the whole game or at least a significant portion of it. |  | 1984 / 2011 | 18 games |
| Vermont, USA | Includes the state of Vermont as location. |  | 2002 / 2009 | 2 games |
| Vernal setting (Spring setting) | |  | 1993 / 2011 | 40 games |
| Vietnam | Includes Vietnam as a location. |  | 1986 / 2011 | 7 games |
| Virginia, USA | Includes the state of Virginia as location. |  | 1992 / 2009 | 6 games |
| Virtual reality (Cyberspace) | Part or all of the game takes place in one or more virtual realities. |  | 1989 / 2011 | 53 games |
| Volcanic setting | Includes any places with ongoing volcanic activity, most prominently magma/lava flows. |  | 1992 / 2012 | 34 games |
| Volcano | Includes one or more volcanoes as a location. |  | 1981 / 2012 | 24 games |
| Wall Street, New York City, New York, USA | A Lower Manhattan street from Broadway to South St in NY's historical center/Financial District. The New York Stock Exchange, world's largest, is there |  | 1981 / 2000 | 11 games |
| Washington, D.C., USA | Includes the city of Washington, D.C. as a location. |  | 2005 / 2009 | 10 games |
| Washington, USA | Includes the state of Washington as location. |  | 1989 / 2009 | 5 games |
| Wasteland (Desert) | A significant portion of the gameplay takes place in wasteland-like location. |  | 1979 / 2012 | 192 games |
| Watercraft (Submarine;Ship) | Significant portion of the game takes place aboard a watercraft, such as a ship or a submarine. |  | 1986 / 2011 | 43 games |
| Weather | This is a guide tag for all weather related things. | | 1992 / 2010 | 14 games |
| West Virginia, USA | Includes the state of West Virginia as location. | | | 0 games |
| Wetland (Swamp;Marsh;Bog) | Includes any kind of wetland environment. |  | 1982 / 2012 | 90 games |
| Wilderness | All or significant portion of the story takes place in wilderness with no human or any similar habitation or any human made structures, at the tender mercies of mother nature. |  | 1993 / 2012 | 28 games |
| Windy | |  | 1995 / 2011 | 13 games |
| Wintery setting (Snow setting;Ice setting) | Includes one or more locations covered in snow and/or ice. |  | 1983 / 2013 | 289 games |
| Wisconsin, USA | Includes the state of Wisconsin as location. | | | 0 games |
| World edge[edge of the world;world border] | The farthest reaches of non-spherical worlds or possibly spherical ones as well (e.g. it has single continent). Commonly abnormally dangerous place with laws of nature being broken or twisted. | | | 0 games |
| World of Greyhawk D&D campaign setting | |  | 2003 / 2003 | 1 games (5 characters) |
| WuHu Island | |  | 2007 / 2009 | 3 games |
| Wyoming, USA | Includes the state of Wyoming as location. |  | 1985 / 1994 | 2 games |
| Zero gravity environment (Weightless environment) | Includes a Zero-G environment as location. |  | 1994 / 2011 | 9 games |