# RPG elements #
Experience gain:
*
None
*
Deeds
*
Kills/Defeats
*
Game progress
*
Objects
*
Literal
Character advancement:
*
None
*
Static
*
Literal experience
*
Experience distribution
*
Point distribution
*
Deeds
*
Perks
*
Objects
*
Game progress
*
Intermediary
Other:
*
Multiple experience types
*
Shared experience
*
Undefined experience (games missing info on how experience is gained)
*
Undefined advancement (games missing info on how character advancement works)
Sanguine # 2009-10-01 08:12:16 These are usually hidden away.
Usually makes little sense unless the character is a machine of some sort or if the objects are of magical or of some high tech nature.
Sanguine # 2009-08-14 19:21:39