Carry capacity: Tool slots

Video game concept

Carry capacity is limited by available generic tool slots, or by item type (e.g. only only one heavy and one light). Not including clothing/armor or similar passive things.

160
games
18
platforms

Alternate name: Item type

Note: This tag needs a clearer name.
This is commonly used when you don't have a real inventory, only can grab some item off the floor which replaces whatever you were holding or is put into a free slot. This may be limited to item types, such has one slot for handguns, another slot for grenades (only one type), and third for medium weapons (e.g. either shotgun, rifle or machinegun) and fourth for heavy tools (e.g. a rocket launcher or pneumatic drill).

This also covers cases where you can carry only as much as your hands can hold, no putting stuff on belt or pockets or using straps to keep them around, just your hands.

This is somewhat vague tag, unfortunately, so before using review the already tagged games for examples.

Commonly, but not exclusively, these have no inventory.

The limit is commonly 1 to 5, with most games falling to the 2-3 range with 4 coming next.
Similar: quick slots

Popular tags

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Parent groups

Equipment, Inventory, Limited capacity, UVL: Tags that may need renaming

Games by year

83858789919395979901030507091113151719 24612180

The first Carry capacity: Tool slots video game was released in 1983.

Electronic Arts, Capcom and 2K Games published most of these games.

Platforms

Windows 81
X360 22
Linux 17
PS3 15
Mac OS X 10
PS4 2
Xbox 2
GamePark 32 1
NeXT 1
Unix 1
SNES 1
Tandy Coco 1
Xbox One 1
MS-DOS 1
PS2 1
GameCube 1
OS/2 1
Internet Only 1

Most common companies