Carry capacity: Tool slots
Video game concept
Carry capacity is limited by available generic tool slots, or by item type (e.g. only only one heavy and one light). Not including clothing/armor or similar passive things.
160
games
18platforms
Alternate name: Item type
PS3 2008-11-07
X360 2006-12-31
WIN 2008-05-22
WIN 2013-05
X360 2008-11-06
X360 2009-05-19
WIN 2009-05-19
WIN 2009-09-10
WIN 2009-02-10
X360 2010-03-16
PS3 2008-01
OSX 2010-10-05
Note: This tag needs a clearer name.
This is commonly used when you don't have a real inventory, only can grab some item off the floor which replaces whatever you were holding or is put into a free slot. This may be limited to item types, such has one slot for handguns, another slot for grenades (only one type), and third for medium weapons (e.g. either shotgun, rifle or machinegun) and fourth for heavy tools (e.g. a rocket launcher or pneumatic drill).
This also covers cases where you can carry only as much as your hands can hold, no putting stuff on belt or pockets or using straps to keep them around, just your hands.
This is somewhat vague tag, unfortunately, so before using review the already tagged games for examples.
Commonly, but not exclusively, these have no inventory.
The limit is commonly 1 to 5, with most games falling to the 2-3 range with 4 coming next.
This also covers cases where you can carry only as much as your hands can hold, no putting stuff on belt or pockets or using straps to keep them around, just your hands.
This is somewhat vague tag, unfortunately, so before using review the already tagged games for examples.
Commonly, but not exclusively, these have no inventory.
The limit is commonly 1 to 5, with most games falling to the 2-3 range with 4 coming next.
Similar: quick slots
Popular tags
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Equipment, Inventory, Limited capacity, UVL: Tags that may need renaming
Games by year
The first Carry capacity: Tool slots video game was released in 1983.
Electronic Arts, Capcom and 2K Games published most of these games.