Commercial
Video game concept
A notably commercial product despite copyrights (or lack thereof) and/or licensing agreements (or lack thereof) that many perceive as incompatible with commercial sales.
12438
games
123platforms
COCO 1984
SPC 2020-05-28
IIE 1988
COCO 1981
DOS 1984
PCW 1986
COCO 1982
LIN 2013
SPC 1984
WIN 1999
8801 1987-06
DOS 1989
Examples:
Game is widely perceived as free but isn't.
Game or game content is freely copyable and officially sold as a download or in retail outlets.
Code is freely copyable and game or game content is officially sold as download or in retail outlets.
Code is freely copyable but online activation is required before the game or game content will run (note, this feature can easily and legally removed from the code and the game compiled)
Game engine/code is freely copyable and content is proprietary.
Content is freely copyable and game engine/code is proprietary.
Game or game content is fully public domain yet notably being sold.
Game or game content is sold commercially while being designed to be used in conjunture with a primarily non-proprietary or non-commercial platform or collection of software.
Game is widely perceived as free but isn't.
Game or game content is freely copyable and officially sold as a download or in retail outlets.
Code is freely copyable and game or game content is officially sold as download or in retail outlets.
Code is freely copyable but online activation is required before the game or game content will run (note, this feature can easily and legally removed from the code and the game compiled)
Game engine/code is freely copyable and content is proprietary.
Content is freely copyable and game engine/code is proprietary.
Game or game content is fully public domain yet notably being sold.
Game or game content is sold commercially while being designed to be used in conjunture with a primarily non-proprietary or non-commercial platform or collection of software.
Popular tags
actionrpg adventurerpg arenashooter breakoutlike cards citybuilding datingsim dungeoncrawler fallingblocks fixedshooter grandstrategy hiddenobject interactivefiction lifesimulation logicpuzzle manicshooter match3 metroidvania mmog pacmanlike pinball platformer roguelike roguelite runandgun scrollingshooter stacsim tactical towerdefense traditional visualnovel wargame wordgameParent group
Child groups
Games by year
The first Commercial video game was released on January 28, 1947.
UpTime, Creative Computing and Tandy published most of these games.
Platforms
Linux | 7102 | ||
---|---|---|---|
Apple II E | 834 | ||
Tandy Coco | 562 | ||
Windows | 496 | ||
MS-DOS | 433 | ||
C64 | 247 | ||
Mac OS X | 222 | ||
TRS-80 | 201 | ||
Mac OS Classic | 173 | ||
Commodore PET | 163 | ||
ZX Spectrum | 147 | ||
Atari 400/800 | 144 | ||
Ohio Scientific | 113 | ||
custom | 98 | ||
Win3.1 | 88 | ||
Amstrad PCW | 86 | ||
Amiga | 75 | ||
COSMAC VIP | 64 | ||
Tomy Tutor | 63 | ||
BBC | 59 | ||
Atari ST | 58 | ||
VIC-20 | 56 | ||
TI Calculators | 46 | ||
North Star Computers | 46 | ||
Dragon32 | 44 | ||
Sol-20 | 40 | ||
DEC PDP-1 | 38 | ||
Apple IIGS | 38 | ||
Amstrad CPC | 37 | ||
MSX | 35 |