Full body awareness
Video game concept
First person games where when you look down you see your body (legs, pelvis, torso, etc.) instead of nothing (just hands/arms are not enough). Not including cases limited to scripted sequences, cinematics, or others where player control is limited.
116
games
17platforms
Alternate name: Self-awareness
WIN 2004-05-25
PS3 2008-02
PS3 2008-11-11
WIN 2017-04-25
WIN 2015-04-23
WIN 2012
WIN 2008-11-17
XBOX1 2016-08-24
WIN 2008-02
WIN 2009-04-07
WIN 2013
WIN 2006-05-05
This is only for 3D games from first-person perspective as 2D games are technically incapable of what this tag is for and for 3D games from any other perspective this makes absolutely no sense.
The most 2D games can do is have separate screen depicting the character's lower body from an angle (for whatever purpose I can't imagine), this is however not very spectacular of them other than having a screen with specific graphic content and is not covered by this tag. For 3D games however this is unusual and technically somewhat challenging.
Example from Mirror's Edge:
The most 2D games can do is have separate screen depicting the character's lower body from an angle (for whatever purpose I can't imagine), this is however not very spectacular of them other than having a screen with specific graphic content and is not covered by this tag. For 3D games however this is unusual and technically somewhat challenging.
Example from Mirror's Edge:
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Games by year
The first Full body awareness video game was released in 1984.
Electronic Arts, Sega and Atari published most of these games.