Self-censorship

Culture concept

Contains certain potentially offensive material, but has been "sufficiently" obscured, such as through mosaic blur or only hearing the sounds of the activity rather than seeing it.

25
games
7
platforms
Should only be used when this is apparent to players at the time of playing without having prior knowledge what some other versions had or what was supposed to be in the game.

Therefore, this includes obvious censorship usage, such as:
* Mosaic blurs and black boxes covering the subjects
* Events happening just off-screen that you're obviously supposed to follow
* Cursing or similar obscured by noise, whether artificial or conveniently timed external noises

Popular tags

book cacophonicvoice gtalike hero-theme interspecificconflict jurassicpark lifesimulation movie nationalism nudity-inhuman openended redeemingbeatdown socialsimulation universallanguage

Parent group

Censorship

Child groups

No children, Bleep censor

Games by year

919395979901030507091113151719 1648120

The first Self-censorship video game was released on October 1991.

Microsoft Game Studios, Telltale Games and THQ published most of these games.

Platforms

Windows 11
X360 5
Mac OS X 3
PS3 3
Win3.1 1
Linux 1
MS-DOS 1

Most common companies