2007-06-14 (updated 2007-10-26)
Dark Sector blends finesse and brutality into a fast-action game. It mixes first-person shooter control schemes with a third-person perspective. Your suit can 'morph.' This morphing is central to creating the new possibilities for our combative and non-combative game mechanics. Enemy guard shows off effective, believable facial expressions. The polygon count on each character is incredibly high, and the texture work is gorgeous. The characters move with smooth motion, and the special effects, from the particles, smoke, and fire, are all top-quality.