About Restricted Area

Restricted Area is an action RPG with an accent on both action and RPG. On one hand, we want to bring you more action--this means the game plays faster, the controls are more direct, and you can even find some shooter elements. For example, you can switch between your weapons without entering the inventory. On the other hand, we try to be more RPG-like, and we developed a discussion system with real choices, a storyline with surprising twists, and a complex but easy-to-use attribute and skill system.

At the beginning of the game, four totally different characters meet each other in a downtown area. They have only one thing in common -- the need to start a new life. You choose the one you want to play as, and this choice determines the point of view you experience the story from. As the game's story develops, your character will be able to team up with a variety of other characters and fight against an evil company...

FEATURES

* Action-packed Cyber-Punk RPG which brings you into a dark and fascinating world compareable to Matrix and Bladerunner
* Four totally different characters with unique skills, each with a detailed back-story, progress independently through the same narrative; the story is revealed from various angles
* Complex roleplaying system: Each character has access to misc skills and to unique skills related to its characterization: 75 skills with 10 levels (750 skill levels in total). Uncountable number of weapons, Cyberware and Bioware to boost your abilities
* Dynamic dialogues adapted to the situation and the player's actions
Unlimited computer generated subquests and levels
* Cooperative Multiplayer mode

* Takes advantage of IRIS, the fastest and most powerful engine ever written for an isometric game, which took over two years to create and which has been created especially for Restricted Area. Innumerable visual effects, for example dynamical lights and shadows, rain, fog, smoke, dust, fire, water, explosions and reflections
* Advanced combat system for fast-paced action with shooter elements. Environment effects combat. Imagine light, shadow, distance, height level, weather and movement of the target affect the chance to hit
* Advanced AI with group tactics that reacts on your "visible strength" – the perceived strength and condition of your character, like the weapon in his hand



source: www.restricted-area.net/features.shtml