The game was quite fun back in the days, but like with many 3D games, it's hard to appreciate it after the technology behind it has gone so far from those primitive times.
You play as Ragnar, just recently reached the status of Odinsblade in your village that protects one of Odin's Runestones. The game starts with very crude "tutorial" obviously meant for people already familiar with games (of this type), only telling you details on things that were different from other games of the time. On non-spoiler frontier, you almost always have 3 weapons (sword, mace and axe) and a shield. Each weapon offers one magical power you can use after charging up your magical batteries by beating up people, and these change with newer weapons. You can even throw them at your enemies if you feel so inclined and this is actually good idea when a lot of weapons of that type are lying around or you just want to get rid of your old crappier one. Shields can be broken, both your's and your enemies' (it was either axe or mace that excelled in this, I forgot), but despite this small potential setback, shields are important part of survival.
The game was quite fun back in the days, but like with many 3D games, it's hard to appreciate it after the technology behind it has gone so far from those primitive times.
The game was quite fun back in the days, but like with many 3D games, it's hard to appreciate it after the technology behind it has gone so far from those primitive times.