About Monster Combat

INSTRUCTIONS FOR
MONSTER COMBAT
In the game of MONSTER COMBAT, you attempt to win treasure from various
loathsome creatures and leave the forest with as much treasure as possible -
without getting killed in the process! At the beginning, you are placed at a
randomly chosen location in a forest with a certain number of combat strength
points. As you move through the forest, you will encounter monsters guarding
various tempting treasures. At each meeting you are given a choice of
fighting the monster, running from it, or bribing it. If you wish to fight
you will be asked to enter the number of combat points you wish to use. Enter
any number smaller than your present strength. Each monster has its own combat
strength. These are as follows:

MINOTAUR ### ###10 ### ###CYCLOPS ### ###20 ### ###ZOMBIE ### ###30
GIANT ### ###40 ### ###HARPY ### ###50 ### ###GRIFFIN ### ###60
CHIMERA ### ###70 ### ###DRAGON ### ###80 ### ###WYVERN ### ###90
BASLISK ### ###100

If you enter a number equal to the monsters strength, you have a 50-50
chance of defeating it. Entering a higher number increases your chances of
winning, while entering a smaller number lowers that chance. No matter how
much strength you use, there is a 1 in 1000 chance that the monster will kill
you anyway ! Also, the more treasure you have, the more strength you need to
use to achieve the same odds against the monster in combat. If you choose to
run, your chances of getting away from a monster successively decrease as each
new monster's strength increases. Thus you are more likely to get away from a
minotaur than from a baslisk. If you succeed in running away, you are placed
in a new randomly selected square. Not getting away usually results in a
battle. Occasionally, while you are running, the monster will catch you - one
of the risks of chickening out. Of course trying to bribe your foe is an age
old alternative to running or fighting. For this, you must use the treasure
you have won. Whether or not you succeed depends on the value of the treasure
the monster is guarding. The more its value, the more you must pay to
successfully bribe your adversary. If the bribe fails, prepare to fight.

Treasure values are:
TEN SILVER SPOONS ### ###10 ### ###JEWELED SWORD ### ###30
JAR OF RUBIES ### ###50 ### ###FIFTY SILVER COINS ### ###50
BOX OF JEWELS ### ###75 ### ###100 GOLD PEICES ### ###100
TREASURE CHEST ### ###200

Movement through the forest is easy: just enter the direction you wish to
go - N for North, SE for South East, etc. The option to reset the display is
included ( press 1 ) in case the previous play of the game caused too many
lines of text to be printed below the map. The map will be reprinted and the
display cleared. Your position will be displayed on the map, as well as the
location of trees in the forest. You must go around the trees. To leave,
simply move to any blank area adjacent to the edge of the map. Scores of 500
to 700 are average. Anything above 1000 is excellent. As is common to games
of this type, I have left out a number of things that you will have to find
out for yourself (I've got to have some fun, after all). Good luck and good
hunting !
#things that you will have to find
out for yourself (I've got to have some fun, after all). Good luck and g



source: game documentation