About Comanche: Maximum Overkill
I remember the first time I saw and played this. I thought WOW! The graphics were breathtaking for its time because "Comanche" introduced voxel-space instead of your standard (mostly non-textured at that time) vector graphics. Flying through canyons with full speed was an unbelievable satisfying feeling. The game is more an action game instead of a real simulation. Simulation fans might be dissappointed because its too simple, but I think it suited the game to be rather simple.