About Sleep Is Death

Essentially a tool to replace old pen&paper style for role-playing though with focus on storytelling rather than a gameplay system. Has no actual story in itself and solely relies on the players (or rather the player and the game/dungeon master [narrator]) to provide one.

Limited in that it only allows only one actual player, and obviously no RPG system in place to easily allow certain things to be simulated, only the actual storytelling exists.