The sequel of Castlevania made a similar change in style as the Zelda-sequel. Konami added RPG-elements, puzzles and left the strict linear path. Technically the game is excellent with great graphics and music and atmospheric surroundings. However the game also has some very strange game play elements. There are not enough useful hints for some puzzles and I felt that without a walkthrough you would feel a bit lost. It is actually the same kind of problem that I had with the Zelda-sequel. The cartridge version was released only in the US/EU a good year after the original Japanese Famicom Disk System version.
About Castlevania II: Simon's Quest
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