Video Games

 

Robotech: Battlecry

published by TDK Mediactive in 2002-10-10, developed by Vicious Circle, running on GameCube
type: action/reflex, shooter, simulation, flight
genre: Science Fiction, Space combat simulator
series: Macross
setting: Future
perspective: 3rd person
player options: single player
languages: eng
3.8/5

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Official description
A mission-driven action title, Robotech: Battlecry embodies the classic mech-filled mayhem of the animated series. Featuring all-encompassing destruction on a giant scale, the game is a high-octane arcade shooter that captures the TV show’s spectacular visuals and epic storyline. As an intrepid fighter pilot, the player must protect cities of Earth from roving bands of a giant alien race, the Zentraedi. The player pilots the versatile Veritech fighter, a giant transformable mechanized robot that can convert into a high-flying jet fighter, a 40-foot-tall humanoid robot, and a combination of both. Each transformation mode offers new movement options, special abilities, or weapons. To succeed in battle, players must use more than one mode to complete their assigned objectives. In keeping with the Robotech identity, the environments, mecha, characters, and overall appearance are modeled directly from the stylized look of the highly regarded animated series.
# 2015-03-22 17:12:11 - official description
Technical specs
display: textured polygons
Authors / Staff
Luke Hodorowicz
External reviews (2) - average: 76%
review sourcecountryissuedatescore   
IGN2002*7.8/1078%
Metacritic2002*74/10074%
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Contributors (3)
AndreaD
Sanguine
uvlbot-1

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Robotech: Battlecry in-game screen.
Robotech+Battlecry ()
Robotech+Battlecry ()
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