Tomb Raider

a.k.a. Tomb Raider featuring Lara Croft

published by Eidos Interactive in 1996-10-12, developed by Core Design, running on MS-DOS
type: adventure, action/reflex
genre: Action-Adventure
series: Tomb Raider, Original Tomb Raider
setting: Present
perspective: 3rd person
player options: single player
languages: eng
4/5

Comments (2)

Quoted from anonymous:
Gold edition has two extra levels: 'The Shadow of the Cat' and 'Unfinished Business'.


Sanguine # 2011-04-02 15:06:44
Lara Croft is employed by Jacqueline Natla ,to find an artifact rumored to be
hidden in a temple in Peru. When she finds it she realizes that it is one of the 3 parts of a more important artifact, the Scion,which is the key to activating the Great Pyramid of Atlantis. She also discovers though, that Natla, her employer is not what she seemed to be.
She was one of the 3 rulers of Atlantis and she had one of the 3 pieces of the artifact. The other two belonged to Tihocan and Qualopeg. However, she abused its powers, creating a race of monsters which destroyed Atlantis. The other 2 rulers froze her into what they thought would be an eternal prison. She, however, managed to escape and now wants to create mutated species again. Lara has to stop her, but that's quite difficult, because she is both powerful and intelligent.
Lara now needs to find all the three pieces of Scion, race against Natla's henchmen and then go to Atlantis for the final battle.

# 2006

Technical specs

software: Glide 3D,
display: textured polygons

Editor note

DOS version package prominently advertises that it runs under windows95 and it does. But it is a native DOS game with a native DOS installer.

# 2011-04-02 00:58:50

Authors / Staff

management

Jeremy Heath-Smith (executive producer)

author

Toby Gard (original concept)

writer

Vicky Arnold (script)

coding

Andrew Howe (additional programming)
Derek Leigh-Gilchrist (additional programming)
Gavin Rummery (programmer)
Jason Gosling (programmer)
Mansoor Nusrat (additional programming)
Paul Douglas (lead programmer)

graphics

David Pate (additional artwork)
Heather Gibson (graphic artists)
Lee Pullen (additional artwork)
Neal Boyd (graphic artists)
Peter Barnard (additional artwork)
Stuart Atkinson (additional artwork)
Toby Gard (lead graphic artist)

level designer

Gary LaRochelle (extra lavels)
Phil Campbell (extra lavels)
Rebecca Shearin (extra lavels)

audio

Martin Iveson (sound effects)
Nathan McCree (music)

External reviews (3) - average: 81% - median: 80%

review sourceissuedatescore
C&VG (Computer & Video Games) (174+)uk1821997-014/580%
Génération 4 (083-138)fr931996-115/683%
PC Player 41-60de491997-014/580%

Contributors (6)

AndreaD
zerothis
dandyboh
Sanguine
leszy
Ritchardo

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