Zero Tolerance

published by Accolade / Zyrinx in 1994, developed by Technopop, running on Mega Drive
type: shooter
genre: Science Fiction, First-person shooter
perspective: 1st person
player options: single player, cable/nullmodem
languages: eng
4.3/5

Official description

Now this game and its sequel have been declared public domain. See the link for details.

Directly from the game box:

You have zero tolerance for the terrorists out there against you. They're in yer face and they ha ve to die. The 1st person perspective gives you no time to prepare - it's kill or be killed. Pick your weapon of destruction from lasers, bazookas, grenades or shotguns, and go kick some aliens. This is a 3-D, adrenaline-pumping, 360-degree total combat experience. You don't just play it, you survive it.

# 2003-10-23 03:23:53 - official description

Description

Run around and shoot terrorists ala Doomenstein 3D. Or you and a friend can shoot each other.

This game is most definitely NOT PUBLIC DOMAIN. The copyright and trademarks for Zero Tolerance are owned by Randel Reiss. Reiss who has made the original Zero Tolerance Sega Genesis ROM available for royalty-free distribution. But, portions of the ROM image are copyrighted by Sega and no license or permission to redistribute beyond the publishing and sale of the original cartridge has been grated by Sega. Downloading Zero Tolerance is illegal, a felony punishable by up to $150,000 (plus the direct value as determined by Sega of every copy made in violation) and up to 10 years in prison by US code Title 17-(1), 506(a)(1)(C). Copyright is enforced against non-US violators via international treaty. Distributors and downloaders are simply relying on the fact that Sega is not enforcing their copyright in this case. Players can enjoy Zero Tolerance on their computer without committing a felony via Console Classix or by buying the original and a Retrode.

This game features 2 system multiplayer via The Technopop 2-Player Network Link Cable. This proprietary cable was offered for free with purchases of the game. With it, 2 Genesis consoles (Megadrives) can be networked through their player 2 ports. Technopop eventually published the schematics so players could make this cable themselves. It is a simple matter of connecting pins to pins, no pins connect to more than one other pin, 2 pins remain unconnected, 1 pin connects to the shielding of the wire. It is impossible to plug the cable in backwards so don't worry about it.
(looking at the port in the console)
___________
1 2 3 4 5/
.6 7 8 9/
1-1
2-2
3-3
4-4
5-NC
6-NC
7-9
8-shield
9-7

alternate diagram:
.1 2 3 4 5
.|6|7|8|9
.| ||||||
.| ||||/
.| | |X|
.| |/|||
.| ||||||
.1 2|3|4|5
..6 7 8 9

Pins 1 to 4 are connected to their duplicate. Pins 7 and 9 are swapped. The 8 pins connect to the shielding of the wire. Pins 5 and 6 are not connected to anything.

zerothis # 2011-05-21 18:16:11

Technical specs

software: Lutris,
display: raster

External reviews (5) - average: 83.4% - median: 85%

review sourceissuedatescore
C&VG (Computer & Video Games) 085-199uk1551994-1085/10085%
Consoles + (1-155)fr361994-1080/10080%
Mean Machines Segauk241994-1086/10086%
view
Mega Forcefr341994-1289/10089%
Player Onefr511995-0377/10077%

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AndreaD
zerothis
dandyboh
uvlbot-1
Ritchardo

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