Ascendancy
type: strategy, turn-based
genre: Science Fiction
perspective: bird's-eye
player options: single player
languages: eng ger
genre: Science Fiction
perspective: bird's-eye
player options: single player
languages: eng ger
4.1/5
Personal review
I can't remember much of this game except the music was nicely atmospheric and set a fantastic mood for the game. The game itself was rather boring if you think of anything else :)
Quite unique in the sense that the game actually uses 3D space instead of 2D mapping of it, something even recent (2009) real 3D games (with polygons and all that) haven't done. The base building bit is the only part that doesn't use this.
Sanguine # 2007-05-02 02:19:28
Quite unique in the sense that the game actually uses 3D space instead of 2D mapping of it, something even recent (2009) real 3D games (with polygons and all that) haven't done. The base building bit is the only part that doesn't use this.
Sanguine # 2007-05-02 02:19:28
Comment
Species:
* Minions - sentient robots, the only artificial "species" in Ascendancy; presumably nano-scale
* Snovemdomas - woolly mammoth-like creatures
* Orfa - strange centauroids with gaping, flaming maws
* Kambuchka - too bizarre to describe
* Hanshaks - seemingly brains with hands, whiskers and a hole in the middle
* Fludentri - sentient "polymerized" liquid
* Baliflids - mangy rat-like creatures
* Swaparamans - two-headed tendril creatures
* Frutmaka - odd fungal tree-like creatures
* Shevar - completely inorganic creatures (presumed to be from different dimension/reality in game mythos)
* Govorom - tentacle creatures with some parts remotely resembling human females
* Ungooma - ugly fly-like creatures (of similar size) that mindcontrol larger creatures
* Dubtaks - manta-like creatures
* Capelons - "masses of flowing fibers who can rearrange their bodies quickly to assume any shape"
* Mebes - large translucent unicellular creatures
* Oculons - massive eyeball on legs and with tentacles
* Arbryls - haggard plant-like creatures
* Marmosians - insectoids
* Chronomyst - jellyfish-like creatures
* Chamachies - centauroid somewhat chameleon-like saurians
* Nimbuloids - sentient dense gas clouds
Sanguine # 2009-07-27 08:09:09
* Minions - sentient robots, the only artificial "species" in Ascendancy; presumably nano-scale
* Snovemdomas - woolly mammoth-like creatures
* Orfa - strange centauroids with gaping, flaming maws
* Kambuchka - too bizarre to describe
* Hanshaks - seemingly brains with hands, whiskers and a hole in the middle
* Fludentri - sentient "polymerized" liquid
* Baliflids - mangy rat-like creatures
* Swaparamans - two-headed tendril creatures
* Frutmaka - odd fungal tree-like creatures
* Shevar - completely inorganic creatures (presumed to be from different dimension/reality in game mythos)
* Govorom - tentacle creatures with some parts remotely resembling human females
* Ungooma - ugly fly-like creatures (of similar size) that mindcontrol larger creatures
* Dubtaks - manta-like creatures
* Capelons - "masses of flowing fibers who can rearrange their bodies quickly to assume any shape"
* Mebes - large translucent unicellular creatures
* Oculons - massive eyeball on legs and with tentacles
* Arbryls - haggard plant-like creatures
* Marmosians - insectoids
* Chronomyst - jellyfish-like creatures
* Chamachies - centauroid somewhat chameleon-like saurians
* Nimbuloids - sentient dense gas clouds
Sanguine # 2009-07-27 08:09:09
Technical specs
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External review - average: 84%
review source | issue | date | score | |||
---|---|---|---|---|---|---|
Génération 4 (001-082) | fr | 82 | 1995-11 | 84/100 | 84% |
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Contributors (4)
teran01
dandyboh
Sanguine
uvlbot-1
dandyboh
Sanguine
uvlbot-1
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