Dina Blaster

created and published by Hacker & Creative Group in 1995, running on ZX Spectrum
type: maze
perspective: bird's-eye
player options: shared-screen
languages: eng
4.4/5
Spectrum Computing WOS ZX-Art

Comment

Two players-only [[game:DynaBlaster]] clone.

# 2006

Technical specs

hardware: Spectrum 128K only,
display: raster

Tags (3)

hardware
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tools

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Contributors (3)

AndreaD
Sanguine
Ritchardo

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Dina Blaster in-game screen.
Dina+Blaster
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