Ghostbusters

published by Activision in 1984, developed by James Software, running on ZX Spectrum
type: action/reflex
genre: Science Fiction, Fantasy
series: Ghostbusters
perspective: side view bird's-eye
player options: single player
languages: eng
3.9/5
Spectrum Computing WOS ZX-Art

Official description

Starting your own Ghostbusters business is tough. It takes a lot of money. A lot of equipment. And lots of hard work. But someone's gotta do it. Besides, look at the rewards. You get to drive some of the world's hottest cars. And play with the latest high-tech equipment. Like Super Ion Beams, Laser Confinement Systems and Image Intensifiers. You get to get closer than anyone's ever been to the ominous Marshmallow Man. And best of all, if you're lucky, you'll meet face to face with the ghost leader of the universe, Gorza. So if you're tired of your regular old job, why not sign on as a Ghostbuster? And find out what a real job is!

# 2024-04-23 20:46:54 - official description

Technical specs

display: raster

Tags (7)

culture
hardware
software
creatures
locations
fiction genre

External reviews (7) - average: 77.6% - median: 80%

review sourceissuedatescore
C&VG (Computer & Video Games) (011-084)uk421985-049/1090%
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Crashuk131985-0260/10060%
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Home Computing Weeklyuk961985-01-225/5100%
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Sinclair User 1-37uk361985-037/1070%
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Sinclair User 38-63uk541986-093/560%
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Tilt 1-38fr201985-045/683%
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Your Sinclair 1-40uk101986-108/1080%
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Contributors (6)

AndreaD
teran01
zerothis
dandyboh
Sanguine
Ritchardo

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Ghostbusters in-game screen.
Ghostbusters
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