Glider Rider

published by Quicksilva in 1986, developed by Binary Design, running on ZX Spectrum
type: action/reflex
perspective: bird's-eye (isometric)
player options: single player
languages: eng
3.9/5
Spectrum Computing WOS ZX-Art

Technical specs

display: raster

Authors / Staff

graphics

Ste Pickford (loading screen)

Tags (5)

video game
hardware
vehicles
locations

External reviews (8) - average: 79% - median: 82.5%

review sourceissuedatescore
Aktueller Software Markt (ASM) (1-8)de71986-1133/4082%
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C&VG (Computer & Video Games) (011-084)uk611986-117/1070%
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Computer Gamer (20+)uk201986-1185/10085%
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Crashuk341986-1192/10092%
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MicroHobby 49-196es1031986-11-187/1070%
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Sinclair User 38-63uk551986-105/5100%
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Tilt 1-38fr371986-125/683%
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Your Sinclair 1-40uk111986-115/1050%
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Contributors (4)

AndreaD
teran01
dandyboh
Ritchardo

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Glider Rider in-game screen.
Glider+Rider
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