Thrust

created and published by Firebird in 1986, running on ZX Spectrum
type: action/reflex
genre: Science Fiction, Cave-flyer
perspective: side view
player options: single player
languages: eng
3.9/5
Spectrum Computing WOS ZX-Art

Personal review

You had to guide your spaceship down into the planets surface to collect balls. Along the way, you would have to fight against turrets shooting at you as well as stopping your ship from hitting the sides (by thrusting). Once you had collected the ball, it hung from your ship with a tractor beam. The ball had a gravitational effect making it very hard (but enjoyable) trying to get out. This game was also on the BBC Micro (which I played it on). A new game called Lander by Psygnosis has been based on this game.

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Technical specs

display: raster

Tags (6)

video game
vehicles
tools
game genre

External reviews (5) - average: 75.2% - median: 76%

review sourceissuedatescore
C&VG (Computer & Video Games) (011-084)uk621986-127/1070%
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Crashuk341986-1176/10076%
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MicroHobby 49-196es1011986-11-045/1050%
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Sinclair User 38-63uk571986-125/5100%
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Your Sinclair 1-40uk121986-128/1080%
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Contributors (4)

AndreaD
teran01
zerothis
rogerjowett

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Thrust in-game screen.
Thrust
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