Super Xevious: Ganpu no Nazo

a.k.a. スーパーゼビウス ガンプの謎

published by Namco in 1986-09-19, developed by Tose, running on Nintendo Entertainment System
type: shooter
genre: Science Fiction, Scrolling shooter
series: Xevious
perspective: bird's-eye
player options: single player
languages: jpn
3.7/5

Personal review

This game is several steps better than the original Xevious game, which I didn't really liked very much to be honest. Graphics are better and more varied as are the enemies. Each stage repeats indefinitely until a certain winning condition is met. That could be flying at a certain spot or shooting/bombing certain enemies. An interesting concept, but not perfectly implemented, because it is very often not possible to guess right away what has to be done to finish the level. That and the again really horrible ingame music (except in the last two stages, which have actual melodies) are the negative points of an otherwise nice new interpretation of a classic shooting game.


# 2010-02-12 23:15:47

Technical specs

display: raster

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AndreaD
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Super Xevious: Ganpu no Nazo in-game screen.
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