Fight Night: Round 2

published by Electronic Arts in 2005-02-28, developed by EA Chicago, running on GameCube
type: fighting
4.2/5

Official description

EA SPORTS Fight Night Round 2 continues to deliver innovative gameplay via the analog Total Punch Control mechanic, allowing gamers to throw multiple punches, block, bob and weave with complete precision and control. Packing in more fearsome punches, players can now dominate the ring with the all-new EA SPORTS Haymaker allowing gamers to knock down their opponents with one devastating blow by adding extra power to each punch.

Features:
* The EA SPORTS Haymaker: Unleash the power of the punch. One crushing blow will knock your opponent straight to the canvas, but miss and you're in trouble.
* Total Boxing Control: You now have total control of your boxer with 360 Sticking and Moving and the ability to punch and block while dancing around the ring.
* Create a Champ: Using the analog sticks for total precision, create and train the ultimate champion by transforming his skills and physique.
* EA SPORTS Cut-Man: You take an active role in recovering from a beating by tending to a swollen eye in the corner between rounds.
* Dynamic Punch Impacts: Each punch pays off with stunning visuals that reflect the effect of each blow. Your fists have never felt so powerful as injuries affect your fighting abilitiesa swollen eye prevents you from blocking, and a broken rib impairs your punching ability and mobility.

# 2007-04-14 01:00:27 - official description

External reviews (3) - average: 82% - median: 84%

review sourceissuedatescore
Consoles + (156-246)fr1592005-0415/2075%
IGN2005*8.4/1084%
Metacritic2005*87/10087%
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