Video Games

 

A.E.

a.k.a. AE / Æ

published by Brøderbund / Programmers-3 in 1984, developed by Toshiba EMI, running on MSX
type: shooter
perspective: bird's-eye 3rd person fixed camera
player options: single player

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Technical specs
display: raster
Authors / Staff

coding

Aya Tomita (conversion)
Jun Wada (program)
Makoto Horai (program)
Contributors (3)
AndreaD
zerothis
Sanguine

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A.E. in-game screen.
A.E. ()
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