#123#
 

Yume Kōjō: Doki Doki Panic

a.k.a. Dream Factory: Doki Doki Panic / 夢工場ドキドキパニック

*123*
published by Fuji Television in 1987-07-10, developed by Nintendo, running on Famicom Disk System
type: platformer
perspective: side view
player options: single player
languages: jpn
4.9/5

Personal review

The game that would eventually become the western version of Super Mario Bros. 2. You can feel by the controls that this game is from the same developers as the original Super Mario Bros.. It has many fresh ideas, looks and sounds good and is an overall very enjoyable platform game. Besides some minor cosmetic changes there are two significant differences compared to the Mario 2 cartridge version. First, you have to complete the game with all four characters in order to finish it, which is kinda silly. But second, you can save your progress after each world which makes up for it.

# 2012-01-17 14:21:57

Description

The game takes place inside a storybook. The book's story tells of the dream world of Muu, where the quality of dreams determined the quality of the weather the next day. Because of this, the Muu citizens invented a dream machine so they could always have good dreams. One day, a mischievous being named Mamu (whose name was changed to Wart for Super Mario Bros. 2) invaded the land and used the dream machine to make nightmarish monsters. However, the Muu people learned of his weakness to vegetables and used them to defeat him.

The old storybook had found its way into the hands of a pet monkey, Rūsa, who gives the book to the young twins Poki and Piki. However, the twins quarrel and end up ripping out the last page of the book, causing its ending to be erased. Mamu, freed, reaches through the pages and kidnaps the twins, pulling them into the book. Rūsa gets the twins' parents, Mama and Papa, their brother, Imajin, and Imajin's girlfriend,[1] Lina, and they enter the book to rescue them.

Source: https://www.mariowiki.com/Yume_K%C5%8Dj%C5%8D%3A_Doki_Doki_Panic

Becoro # 2023-07-02 22:48:22

Technical specs

display: raster

Project team

management

Hideki Konno (assistant director)
Hiroshi Yamauchi (executive producer)
Kensuke Tanabe (director)
Shigeru Miyamoto (producer)

design

Hideki Konno (design)
Kazunobu Shimizu (design)
Kensuke Tanabe (design)
Tadashi Sugiyama (design)
Yasuhisa Yamamura (design)

coding

Kazuaki Morita (programmer)
Shigehiro Kasamatsu (programmer)
Tatsunori Takakura (programmer)
Tatsuo Nishiyama (programmer)
Toshihiko Nakago (programmer)
Toshio Iwawaki (programmer)
Yasunori Taketani (programmer)

audio

Koji Kondo (composer)

Tags (2)

video game

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AndreaD
teran01
cjlee001
Sanguine
Becoro

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Yume Kōjō: Doki Doki Panic in-game screen.
Yume+Kojo+Doki+Doki+Panic
Yume+Kojo+Doki+Doki+Panic
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