Tomb Raider: The Osiris Codex

published by Eidos / Core Design in 2003, developed by IOMO, running on Mobile phone
type: platformer
series: Tomb Raider
setting: Present
perspective: side view
player options: single player
languages: eng
4.3/5

Comment

In the first episode Lara received a commission to retrieve a famous Egyptian work, 'The Osiris Codex'. On returning from Egypt with the fabled manuscript, Lara finds that her anonymous employer wishes her to travel immediately to Tibet.

Her destination is a nameless ancient monastery, which sits high on an escarpment. Lara must secure a priceless ancient vase containing Cinnabar, a substance used in the creation of life affirming tinctures. Lara Croft is well aware that the supposedly mythical city of Shangri-La is actually rooted in Tibetan folklore, which describes a remote valley inhabited by immortals.

Could this legend be linked to her latest adventure?

# 2006

Technical specs

display: raster

Tags (6)

video game
culture
historical
creatures
locations

External review - average: 80%

review sourceissuedatescore
IGN2005*8/1080%

Contributors (4)

AndreaD
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Tomb Raider: The Osiris Codex in-game screen.
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