Burntime

created and published by Max Design in 1994, running on Amiga AGA
type: role-play, strategy
setting: Post-apocalypse
perspective: bird's-eye
player options: single player
languages: eng ger
4.3/5
Lemon Amiga

Description

Deserts cover the globe, cities are destroyed, the end of every civilization is near. The few survivors search for drinking water and food. They eat all they can find.

Like a Role-Playing-Game, you travel through the world and meet many computer-played characters. You want to rule the world. But there are other 3 characters with the same aim.

You spend the most game time looking at the map, which takes up several screens. The position of the 4 characters, their occupied conquests, the cities, and the health condition of your character are shown on the map.

The different settlements you can occupy are old factories, camping-grounds or ruins of old mega-cities. The five great cities are opened for all competitors and can’t be occupied. In these cities you cannot fight against your enemies.

Sometimes you meet a human for changing news, items or take them in your party. There are different classes of computer-characters: fighters, engineers or doctors for example. Every character of your party can carry up to 6 items (food, weapons). These items are produced by the settlements you control.

Ritchardo # 2024-02-05 06:53:28

Technical specs

display: raster

Tags (2)

hardware
3.5disk (4)
locations

External review - average: 79%

review sourceissuedatescore
Amiga Actionuk641994-1279/10079%
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Contributors (5)

zerothis
dandyboh
cjlee001
Sanguine
Ritchardo

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Burntime in-game screen.
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