Tabula Rasa
a.k.a. Richard Garriott's Tabula Rasa
This game is no longer playable.
type: action/reflex, role-playgenre: Massively Multiplayer Online Game
setting: Future
perspective: 3rd person
player options: Internet
languages: eng
3.6/5
Official description
Richard Garriott's Tabula Rasa (RGTR) is a massively multiplayer online role-playing game that takes you, the player, into lush forest planets, volcanic moons, and exotic alien civilisations. Face off against powerful alien soldiers, armoured mechanoids and vicious creatures!
Use a wide range of weapons and unique alien powers to help the Allied Free Sentients (AFS) in their desperate fight against extinction. Tabula Rasa combines a vast, persistent game world and ongoing storyline with fast-paced action, resulting in a striking new approach to the design of multiplayer online games.
Key Features
* Richard Garriott's Signature Creative Vision – Features a rich storyline with culminating experiences, immersive tactile environments and a persistent plot.
* Take Role-playing to the Battlefield – Fast-paced action involving skill, stealth, and strategy combines with character growth and development (RPG) on a massive multiplayer scale (MMO).
* Unleash the Power of Logos – Alien technology allows you to harness the very fabric of the cosmos for healing, attacks, and more!
* Ethical Parables – Encounter ethical decisions while attempting to complete goals or missions that affect the people and environments around them.
* Battlefield Control Points – Entrenched positions on a given battlefield can change hands over the course of a battle and affect spawn points of both enemy and friendly characters.
* Character Cloning System – Innovative class system allows you to explore different character classes without levelling up a new character.
* Crafting & Economy – Participate in crafting and selling items.
* Player-vs-Player – Challenge other players in voluntary PvP mode.
* Integrated Voice Chat – Allows hands-free communication on the battlefield.
? - # 2008-02-13 14:42:50 - official description - source
Use a wide range of weapons and unique alien powers to help the Allied Free Sentients (AFS) in their desperate fight against extinction. Tabula Rasa combines a vast, persistent game world and ongoing storyline with fast-paced action, resulting in a striking new approach to the design of multiplayer online games.
Key Features
* Richard Garriott's Signature Creative Vision – Features a rich storyline with culminating experiences, immersive tactile environments and a persistent plot.
* Take Role-playing to the Battlefield – Fast-paced action involving skill, stealth, and strategy combines with character growth and development (RPG) on a massive multiplayer scale (MMO).
* Unleash the Power of Logos – Alien technology allows you to harness the very fabric of the cosmos for healing, attacks, and more!
* Ethical Parables – Encounter ethical decisions while attempting to complete goals or missions that affect the people and environments around them.
* Battlefield Control Points – Entrenched positions on a given battlefield can change hands over the course of a battle and affect spawn points of both enemy and friendly characters.
* Character Cloning System – Innovative class system allows you to explore different character classes without levelling up a new character.
* Crafting & Economy – Participate in crafting and selling items.
* Player-vs-Player – Challenge other players in voluntary PvP mode.
* Integrated Voice Chat – Allows hands-free communication on the battlefield.
? - # 2008-02-13 14:42:50 - official description - source
Comment
Tabula Rasa will be made free to play for all on January 10, 2009 so everyone can try it for a short period of time till February 28, 2009, when the servers are shut down for good.
As a bit of trivia, the project started in 2001 and experienced several delays during its development and with the closing on Feb 2009, it will have a meager uptime of only 15 months.
Update: The free period was started earlier than stated, the exact date is unknown to me, but it was going on on Jan 1st already.
Sanguine # 2008-11-23 04:59:30 - source
As a bit of trivia, the project started in 2001 and experienced several delays during its development and with the closing on Feb 2009, it will have a meager uptime of only 15 months.
Update: The free period was started earlier than stated, the exact date is unknown to me, but it was going on on Jan 1st already.
Sanguine # 2008-11-23 04:59:30 - source
Link
Technical specs
display: textured polygons
Project team
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External reviews (2) - average: 76.5%
Contributors (5)
AndreaD
zerothis
dandyboh
Sanguine
uvlbot-1
zerothis
dandyboh
Sanguine
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