Gods and Generals
type: shooter
genre: Historical, First-person shooter
perspective: 1st person
player options: single player
game engine: Lithtech Jupiter, Lithtech
languages: eng
genre: Historical, First-person shooter
perspective: 1st person
player options: single player
game engine: Lithtech Jupiter, Lithtech
languages: eng
Comment
Based on the movie that was based the book. Widely thought to be the worst game ever due to the massive number of bugs.
# 2006
# 2006
Technical specs
software: Lithtech Jupiter, Lithtech,
display: textured polygons
Authors / Staff
management
Andy Koehler (licensing manager)Brian Johnson (director of oem)Brian Kingsley (producer)Brian Mitchell (president)Chad Koehler (senior vice president)Dan Matschina (regional sales director)David Oxford Jr. (president)Jennifer Mirabelli Johnson (regional sales director)Jim Holland (regional sales director)Patrick J. Kelly (vice president of studios)Skye Thomas (video production coordinator)Tim Flaherty (senior vice president of sales)coding
Bob Wills (support)Chris Kramer (software development)Gary Griffin (support)Heide Williams (support)James Main (software development)Jeff Schneider (support)Jeremy Reddoch (game programming)Kathryn Price (support)Lewis Price (support)Shane Cortez (production support)William Koons (software development)graphics
Alexey Goncharov (texturing)Andrey Didenko (texturing)Chad Sanders (texturing)Denis Mandelshtam (texturing)Inna Ryzhkova (texturing)Ivan Hivrenko (texturing)Ivan Vidyakin (texturing)Kirill Potabenko (texturing)Mary Beth Gaines (texturing)Oleg Koreiba (texturing)Oleg Vasyanovich (texturing)Peter Nagy (animation)Sean James (graphic artist)Tatyana Chubareva (texturing)Tom Colby Sr. (texturing)Trevor Harveaux (senior graphic artist)Vlad Belozerov (texturing)3d artist
Alexey Goncharov (3d modeling)Andrey Didenko (3d modeling)Chad Sanders (3d modeling)Denis Mandelshtam (3d modeling)Inna Ryzhkova (3d modeling)Ivan Hivrenko (3d modeling)Ivan Vidyakin (3d modeling)Kirill Potabenko (3d modeling)Mary Beth Gaines (3d modeling)Oleg Koreiba (3d modeling)Oleg Vasyanovich (3d modeling)Raymond Clermont (3d modeling)Tatyana Chubareva (3d modeling)Tom Colby Sr. (3d modeling)Vlad Belozerov (3d modeling)marketing
Mark Meadows (vice president of marketing)Mark Meadows (creative services)Robbin Livernois (trade marketing manager)tester
Casey Mitchell (testing)Chad Schilling (quality assurance)Chris Young (quality assurance)Christian Arends (manager of quality assurance)Donna Johnston (quality assurance)Jason Lembcke (quality assurance lead)John Cowden (quality assurance)Lucky Day (quality assurance)Patrick Johnston (quality assurance)other
Andy Koehler (brand)Bob Viau (additional is)Brian Johnson (alternative channels)Brian Kirkvold (production assistance)Brian Mitchell (game desing)Brynja Bjarnason (legal assistant)Chris Owen (production assistance)Josh Miedema (information systems administrator)Nicole Bement (production assistance)Patrick Horan (legal affairs)Robert Wells (ceo)Sean Dunnigan (production assistance)Tags (19)
video game
culture
historical
other
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Contributors (3)
zerothis
Sanguine
uvlbot-1
Sanguine
uvlbot-1
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