GISH
published by GarageGames / My Game Company / Cryptic Sea / Manifesto Games in 2004-09-16, developed by Cryptic Sea, running on Linux
type: platformer, simulation
genre: Cartoon
series: Gish
perspective: side view
player options: single player
languages: eng ger
genre: Cartoon
series: Gish
perspective: side view
player options: single player
languages: eng ger
Description
Life isn't easy when you're a 12 pound ball of tar.
You can make GISH sticky, slick, heavy, and somewhat alter his shape to jump, overcome enemies and obstacles. GISH, Gameplay and the environment is entirely based as on physics and are destructible. 57 levels, plus secret levels.
There is also a 2 player verses mode in 5 hostile environments. 2 balls of tar can't really hurt each other directly, but if one of 'em falls into a lake of lava, touches an open flame, or gets squished under a anvil, that's gonna hurt.
Requires Linux, AMD/Intel Pentium III 450MHz, 256MB RAM
Recomended 32MB OpenGL card, 4-button gamepad.
This game has won multiple awards:
2005 IGF Grand Prize (Seamus McNally Award)
2005 IGF Innovation in Game Design
Game Tunnel's Game of the Year
Game Tunnel's Adventure Game of the Year
Home of the Underdogs Top Dog
2004 IGF Finalist
(Zerothis) - # 2006
You can make GISH sticky, slick, heavy, and somewhat alter his shape to jump, overcome enemies and obstacles. GISH, Gameplay and the environment is entirely based as on physics and are destructible. 57 levels, plus secret levels.
There is also a 2 player verses mode in 5 hostile environments. 2 balls of tar can't really hurt each other directly, but if one of 'em falls into a lake of lava, touches an open flame, or gets squished under a anvil, that's gonna hurt.
Requires Linux, AMD/Intel Pentium III 450MHz, 256MB RAM
Recomended 32MB OpenGL card, 4-button gamepad.
This game has won multiple awards:
2005 IGF Grand Prize (Seamus McNally Award)
2005 IGF Innovation in Game Design
Game Tunnel's Game of the Year
Game Tunnel's Adventure Game of the Year
Home of the Underdogs Top Dog
2004 IGF Finalist
(Zerothis) - # 2006
Technical specs
software: Level editor,
display: raster
Authors / Staff
coding
Alex Austin (developer)Alex Austin (programmer)Edmund McMillen (developer)Josiah Pisciotta (programmer)audio
David Strock (sounds)Jeff Attridge [of Game Audio Magic] (music)Tim Smolens [of Game Audio Magic] (music)Tags (30)
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Contributors (4)
teran01
zerothis
Sanguine
uvlbot-1
zerothis
Sanguine
uvlbot-1