GISH

published by Halycon Media / GarageGames / Chronic Logic in 2005-06-29, developed by Cryptic Sea, running on Mac OS X
type: platformer, simulation
genre: Cartoon
series: Gish
perspective: side view
player options: single player
languages: eng ger

Comment

Life isn't easy when you're a 12 pound ball of tar.

You can make GISH sticky, slick, heavy, and somewhat alter his shape to jump, overcome enemies and obstacles. GISH, Gameplay and the environment is entirely based as on physics and are destructible. 57 levels, plus secret levels.

There is also a 2 player verses mode in 5 hostile environments. 2 balls of tar can't really hurt each other, but if one of 'em falls into a lake of lava, touches an open flame, or gets squished under a anvil, that's gonna hurt.

Requires G3 1GHz, 256MB RAM, 32MB OpenGL card
Recomended 4-button gamepad.

This game has won multiple awards:
2005 IGF Grand Prize (Seamus McNally Award)
2005 IGF Innovation in Game Design
Game Tunnel's Game of the Year
Game Tunnel's Adventure Game of the Year
Home of the Underdogs Top Dog
2004 IGF Finalist

(Zerothis) - # 2006

Technical specs

software: Level editor,
hardware: PowerMac G3 CPU,
display: raster

Authors / Staff

design

Alex Austin (designer)
Edmund McMillen (designer)
Josiah Pisciotta (design)

coding

Alex Austin (developer)
Alex Austin (programmer)
Edmund McMillen (developer)
Josiah Pisciotta (programmer)

level designer

Will Stamper 'Riftmaster' (additional level design)

tester

Mendo Mate (beta tester)
Roy Sawyers (beta tester)

thanks

Danielle (ed thanks)
Mendo Mate (ed thanks)
Roy Sawyers (ed thanks)

other

David Strock (additional dialog)

Related games

port of
GISH (Linux)

Contributors (3)

zerothis
Sanguine
uvlbot-1

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