Automata

published by unknown in 1992-03, running on Atari ATW800
type: edutainment
player options: single player

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The official Description:
An implementation of a learning automata game on a distributed memory message-passing reconfigurable multiprocessor with 128 Transputers is presented. The game is played using a conjugate exchange process in order to transform the maximal price point into the Nash point. The game was implemented in Occam2 with Virtual Channel Router (VCR), a router developed at the University of Southampton.

Uhm, its probably more fun than it sounds.

(Zerothis) - # 2006

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zerothis

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