Universe at War: Earth Assault
a.k.a. UaW
type: strategy
genre: Science Fiction, 3D, Wargame
series: Universe at War
perspective: bird's-eye
player options: LAN, Internet, single player
game engine: Alamo
languages: eng
genre: Science Fiction, 3D, Wargame
series: Universe at War
perspective: bird's-eye
player options: LAN, Internet, single player
game engine: Alamo
languages: eng
4.6/5
Official description
Universe at War: Earth Assault is the next sci-fi real-time strategy game from Petroglyph, the award-winning studio comprised of team members that developed the original Command & Conquer and C&C: Red Alert. The latest strategy game from these RTS pioneers features unprecedented levels of customization and an epic storyline set on near-future Earth.
Powerful forces from across the universe have brought war to our planet. In Universe at War, you take command of several unique factions with awesome powers and spectacular units. Control massive-scale alien war machines that are fully customizable. With "Tactical Dynamics," Universe at War's on-the-fly customization system, you can dynamically swap out weaponry, rework your tech tree, and retrain units in the middle of combat to thwart your foe and seize the advantage.
Universe at War features large-scale environmental destruction in a persistent world - level a city and when you come back, the area will still be a smoking ruin. Here, though, the environments you fight for are close to home, as you wage war across familiar Earth cities and landmarks.
Universe at War also introduces numerous innovative new multiplayer features inspired by today's top MMOs and competitive online games, giving players achievements, rewards, and medals in a balanced environment with intelligent matchmaking.
Features:
* Unprecedented unit and faction customization give players the ability to change units and research in the middle of combat to overcome any challenge
* Unique multiplayer achievements that improve players' online avatars
* Unique multiplayer game modes
* Environmental destruction and manipulation in a persistent world
* Dual-layered gameplay featuring intense tactical battles and a strategic global mode where players manage resources, consolidate territories, and maneuver armies
* Real-world, modern-day environments
* Three unique factions with different play styles and abilities
* Special hero units with unique abilities
* Massive-scale units that dwarf conventional RTS units
* On-demand UI that doesn't clutter your view of the battle
Sega of America - # 2007-05-04 09:56:39 - official description - source
Powerful forces from across the universe have brought war to our planet. In Universe at War, you take command of several unique factions with awesome powers and spectacular units. Control massive-scale alien war machines that are fully customizable. With "Tactical Dynamics," Universe at War's on-the-fly customization system, you can dynamically swap out weaponry, rework your tech tree, and retrain units in the middle of combat to thwart your foe and seize the advantage.
Universe at War features large-scale environmental destruction in a persistent world - level a city and when you come back, the area will still be a smoking ruin. Here, though, the environments you fight for are close to home, as you wage war across familiar Earth cities and landmarks.
Universe at War also introduces numerous innovative new multiplayer features inspired by today's top MMOs and competitive online games, giving players achievements, rewards, and medals in a balanced environment with intelligent matchmaking.
Features:
* Unprecedented unit and faction customization give players the ability to change units and research in the middle of combat to overcome any challenge
* Unique multiplayer achievements that improve players' online avatars
* Unique multiplayer game modes
* Environmental destruction and manipulation in a persistent world
* Dual-layered gameplay featuring intense tactical battles and a strategic global mode where players manage resources, consolidate territories, and maneuver armies
* Real-world, modern-day environments
* Three unique factions with different play styles and abilities
* Special hero units with unique abilities
* Massive-scale units that dwarf conventional RTS units
* On-demand UI that doesn't clutter your view of the battle
Sega of America - # 2007-05-04 09:56:39 - official description - source
Comment
Apparently the game has no Human faction despite the story taking place on Earth. Peculiarly enough the prelude/tutorial is with human troops.
The game is supposed to be the first part of a series, with the next game or games not set on earth and humans possibly gaining their own faction, signaling some form of profound leaps in their technological level, presumably from studying the salvaged wrecks of the three alien races or being aided by either Novus or the Masari. This remains to be seen, though.
Sanguine # 2007-06-25 00:42:16
The game is supposed to be the first part of a series, with the next game or games not set on earth and humans possibly gaining their own faction, signaling some form of profound leaps in their technological level, presumably from studying the salvaged wrecks of the three alien races or being aided by either Novus or the Masari. This remains to be seen, though.
Sanguine # 2007-06-25 00:42:16
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display: textured polygons
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AndreaD
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