The Precursors

a.k.a. Предтечи / Predtechi

published by Russobit-M / Game Factory Interactive in 2009-12-04, developed by Deep Shadows, running on Windows
type: shooter, simulation, flight, role-play
genre: Science Fiction, Driving, Freelancing, Hacking, Jumping, Lock picking, Photographing, Postures, Reload: Manual, Repairing, Shopping, Space flight, Stealth, Stealth: Line of Sight, Swimming, Trading, Trampling, Underwater diving, Walking, Warp travel, First-person shooter, Hybrid game, Space trading and combat simulator
perspective: 3rd person 1st person
player options: single player
game engine: Vital Engine
languages: eng rus

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Official description

Precursors, predecessors, the legend of the galaxy... Who among the existing races are carrying their genes?
The worlds of the galaxy are beautiful, unique and dangerous. Some of them are inhabited, some are deserted, some lie in ruins, others are just smugglers trans-shipment stations.
Some worlds are at the beginning of their evolution, other are falling into decay. Only when you'll pass through all of these worlds, when you'll feel the heat of blazing lava-seas and the chilling cold of dark abysses, when you'll see stark heavens and red skies, you will realize the real power of nature. Only when you'll meet corrupt judges, mendacious politicians, unselfish protectors and cruel tyrants, you'll understand the passions of society. Only when you'll reach unexplored sectors of the galaxy and come across wonderful natural phenomenons, when you'll fly through the tail of a comet or dive into a mysterious portal, then you'll perceive the infinite depth and diversity of the universe.
Nobody knows what exactly this journey will comprise, but we can assure you that it will be unforgettable...

"Precursors" is a new project of Deep Shadows. The game action takes place in space and on the surface of various planets. The genre of the game is freeplay RPG with FPS and space sim combat elements.

"Precursors" and "White Gold: War In Paradise" are developed using the Vital Engine 3. It has shader 3.0 support and features various post rendering effects like HDR, motion blur and others. In comparison with the Vital Engine 2 the physics system has been improved and moreover, two of the main features of the engine are destructible objects, which will be found everywhere in the games, and support of one huge unified playing area.

You will fight your enemies in space as well as on the surface of various planets. You will be able to work for different factions and carry out their quests to earn money, which is quite essential for your hero. The money will give you the opportunity to buy new weapons, make technical upgrades or repair your damaged spaceship.

You can explore a planet's surface using a wide choice of different vehicles, but in space you will use only one ship which will be given to you at the beginning of the game. RPG stats will allows you to upgrade not only the personal characteristics of your hero but the technical abilities of your spaceship as well.
Deep Shadows - # 2008-02-24 20:24:24 - official description - source


There's an unofficial patch for the western release that replaces a lot of the sounds with the ones from Russian release (also thus "adding" voices [rather, restoring their Russian voice-overs] for all characters rather than only very few of them) as well as fixing certain issues.

This patch is also available as free DLC on Beamdog in case you got the game from them.
Sanguine # 2011-04-01 11:51:24

Technical specs

display: textured polygons

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The Precursors in-game screen.
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